bp/types.h

135 lines
3.3 KiB
C

//
// types.h - Datatypes used by BP
//
#ifndef TYPES__H
#define TYPES__H
#include <stdbool.h>
#include <sys/types.h>
#include "files.h"
#define UNBOUNDED(pat) ((pat)->max_matchlen == -1)
// BP virtual machine pattern types
enum pattype_e {
BP_ANYCHAR = 1,
BP_ID_START = 2,
BP_ID_CONTINUE = 3,
BP_STRING = 4,
BP_RANGE = 5,
BP_NOT = 6,
BP_UPTO = 7,
BP_UPTO_STRICT = 8,
BP_REPEAT = 9,
BP_BEFORE = 10,
BP_AFTER = 11,
BP_CAPTURE = 12,
BP_OTHERWISE = 13,
BP_CHAIN = 14,
BP_MATCH = 15,
BP_NOT_MATCH = 16,
BP_REPLACE = 17,
BP_REF = 18,
BP_NODENT = 19,
BP_START_OF_FILE = 20,
BP_START_OF_LINE = 21,
BP_END_OF_FILE = 22,
BP_END_OF_LINE = 23,
BP_WORD_BOUNDARY = 24,
BP_LEFTRECURSION = 25,
BP_ERROR = 26,
};
struct match_s; // forward declared to resolve circular struct defs
//
// A struct reperesenting a BP virtual machine operation
//
typedef struct pat_s {
struct pat_s *next;
enum pattype_e type;
const char *start, *end;
// The bounds of the match length (used for backtracking)
size_t min_matchlen;
ssize_t max_matchlen; // -1 means unbounded length
union {
const char *string;
struct {
const char *name;
size_t len;
} ref;
struct {
unsigned char low, high;
} range;
struct {
size_t min;
ssize_t max;
struct pat_s *sep, *repeat_pat;
} repetitions;
// TODO: use a linked list instead of a binary tree
struct {
struct pat_s *first, *second;
} multiple;
struct {
struct pat_s *pat;
const char *text;
size_t len;
} replace;
struct {
struct pat_s *capture_pat;
const char *name;
size_t namelen;
} capture;
struct match_s *backref;
struct {
struct match_s *match;
unsigned int visits;
const char *at;
struct pat_s *fallback;
} leftrec;
struct pat_s *pat;
} args;
size_t id;
} pat_t;
typedef struct {
struct match_s **home, *next;
} match_dll_t;
// #define MATCH_FROM(node, name) ((match_t*)((char*)node + (size_t)(&((match_t*)0)->name)))
//
// Pattern matching result object
//
typedef struct match_s {
// Where the match starts and ends (end is after the last character)
const char *start, *end;
pat_t *pat;
// Intrusive linked list nodes for garbage collection and cache buckets:
match_dll_t gc, cache;
size_t defs_id;
int refcount;
// If skip_replacement is set to 1, that means the user wants to not print
// the replaced text when printing this match:
// TODO: this is a bit hacky, there is probably a better way to go about
// this but it's less hacky that mutating the match objects more drastically
bool skip_replacement:1;
struct match_s **children;
struct match_s *_children[3];
} match_t;
//
// Pattern matching rule definition(s)
//
typedef struct def_s {
size_t id;
size_t namelen;
const char *name;
pat_t *pat;
struct def_s *next;
} def_t;
#endif
// vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1