Commit Graph

  • 271b60a123 Updated repo. master Bruce Hill 2017-10-29 16:18:03 -0700
  • 79c4c25293 Added rockspec. Bruce Hill 2017-10-29 16:16:20 -0700
  • cc39970def Updated docs. Bruce Hill 2017-10-29 16:15:44 -0700
  • 69d97d6773 Updated docs. Bruce Hill 2017-10-28 01:50:15 -0700
  • 0e056e44bb Added symbolic link. Bruce Hill 2017-10-28 01:50:05 -0700
  • 45c0a7d75f Updating readme. Bruce Hill 2017-10-27 19:34:37 -0700
  • 98432e186d Improving documentation. Bruce Hill 2017-10-27 19:29:20 -0700
  • b24f9f5f0e Renamed noise file and updated demo to use toggling. Bruce Hill 2017-10-27 19:14:05 -0700
  • 1f6f4de7b8 Moved demo files into demo folder, did a bunch of cleanup on noise lib file. Bruce Hill 2017-10-27 19:08:54 -0700
  • 6fe4a2b851 Updating API and documentation. Bruce Hill 2017-10-27 18:23:37 -0700
  • 71edce1b4f Updated demo with additional info and commented out 3D gradient drawing (it didn't work right) Bruce Hill 2017-10-27 17:17:02 -0700
  • 816c6e5772 Parameter tweaks. Bruce Hill 2017-06-19 16:38:07 -0700
  • 98e741ab9e Refactored API to take amplitudes instead of resolution/decayFn. Bruce Hill 2017-06-19 15:35:26 -0700
  • 48f9da8196 Added gradient calculations and moved resolution to a static #define. Bruce Hill 2017-06-19 14:44:43 -0700
  • 7d72317846 Inlined a bunch of the shader stuff so it all fits in one file. Bruce Hill 2017-03-31 19:02:36 -0700
  • 52599c02f2 Added histogram for sanity checks, checked sanity and found it wanting. Fixed bug where variance was calculated incorrectly. Bruce Hill 2017-03-31 14:52:10 -0700
  • 77982a0ace Initial commit. Bruce Hill 2017-03-31 01:23:09 -0700