# This file contains definitions of operators like "+" and "and". use "core/metaprogramming.nom" use "core/errors.nom" # Comparison Operators compile [%x < %y] to: Lua value "(\(%x as lua expr) < \(%y as lua expr))" compile [%x > %y] to: Lua value "(\(%x as lua expr) > \(%y as lua expr))" compile [%x <= %y] to: Lua value "(\(%x as lua expr) <= \(%y as lua expr))" compile [%x >= %y] to: Lua value "(\(%x as lua expr) >= \(%y as lua expr))" compile [%a is %b, %a = %b, %a == %b] to Lua value "(\(%a as lua expr) == \(%b as lua expr))" compile [%a isn't %b, %a is not %b, %a not= %b, %a != %b] to Lua value "(\(%a as lua expr) ~= \(%b as lua expr))" # For strict identity checking, use (%x's id) is (%y's id) lua> ".." do local new_uuid = require('uuid') local NaN_surrogate = {} local nil_surrogate = {} IDS = setmetatable({}, { __mode = "k", __index = function(self, key) if key == nil then return self[nil_surrogate] elseif key ~= key then return self[NaN_surrogate] end local id = new_uuid() self[key] = id return id end }) end compile [%'s id, id of %] to: Lua value "IDS[\(% as lua expr)]" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Variable assignment operator compile [%var <- %value] to lua> "local \%var_lua = \(%var as lua)" assume %var_lua.is_value or barf "Invalid target for assignment: \%var" lua> ".." \%value = \%value:map(function(t) if Action:is_instance(t) and t.stub == "?" then return \%var end end) local \%value_lua = \(%value as lua) assume %value_lua.is_value or barf "Invalid value for assignment: \%value" lua> ".." local lua = LuaCode(tree.source, \%var_lua, ' = ', \%value_lua, ';') if \%var.type == 'Var' then lua:add_free_vars({tostring(nomsu:compile(\%var))}) end return lua # Simultaneous mutli-assignments like: x,y,z = 1,x,3; compile [<- %assignments, assign %assignments] to assume (%assignments.type is "Dict") or barf ".." Expected a Dict for the assignments part of '<- %' statement, not \%assignments lua> ".." local lhs, rhs = LuaCode(tree.source), LuaCode(tree.source) for i, item in ipairs(\%assignments) do local \%target, \%value = item[1], item[2] \%value = \%value:map(function(t) if Action:is_instance(t) and t.stub == "?" then return \%target end end) local target_lua = \(%target as lua) if not target_lua.is_value then error("Invalid target for assignment: "..\(%target as text)) end local value_lua = \(%value as lua) if not value_lua.is_value then error("Invalid value for assignment: "..\(%value as text)) end if \%target.type == "Var" then lhs:add_free_vars({tostring(target_lua)}) end if i > 1 then lhs:append(", ") rhs:append(", ") end lhs:append(target_lua) rhs:append(value_lua) end return LuaCode(tree.source, lhs, " = ", rhs, ";") ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ compile [external %var <- %value] to %var_lua <- (%var as lua) assume %var_lua.is_value or barf "Invalid target for assignment: \%var" %value_lua <- (%value as lua) assume %value_lua.is_value or barf "Invalid value for assignment: \%value" return: Lua "\%var_lua = \%value_lua;" compile [with external %externs %body] to %body_lua <- (%body as lua statements) lua> "\%body_lua:remove_free_vars(table.map(\%externs, function(v) return tostring(nomsu:compile(v)) end))" return %body_lua compile [with %assignments %body] to %lua <- (%body as lua statements) lua> ".." local lhs, rhs = LuaCode(tree.source), LuaCode(tree.source) local vars = {} for i, item in ipairs(\%assignments) do local \%target, \%value = item[1], item[2] if not \%target.type == "Var" then error("Invalid target for 'with' assignment: "..tostring(\%target)) end local target_lua = \(%target as lua) local value_lua = \(%value as lua) if not value_lua.is_value then error("Invalid value for assignment: "..tostring(\%value)) end if i > 1 then lhs:append(", ") rhs:append(", ") end lhs:append(target_lua) rhs:append(value_lua) if \%target.type == "Var" then vars[i] = tostring(target_lua) end end \%lua:remove_free_vars(vars) \%lua:prepend("local ", lhs, " = ", rhs, ";\n") return Lua ".." do \%lua end -- 'with' block # Math Operators compile [%x wrapped around %y, %x mod %y] to: Lua value "(\(%x as lua expr) % \(%y as lua expr))" # 3-part chained comparisons # (uses a lambda to avoid re-evaluating middle value, while still being an expression) parse [%x < %y < %z] as: =lua "(function(x,y,z) return x < y and y < z; end)(\%x,\%y,\%z)" parse [%x <= %y < %z] as: =lua "(function(x,y,z) return x <= y and y < z; end)(\%x,\%y,\%z)" parse [%x < %y <= %z] as: =lua "(function(x,y,z) return x < y and y <= z; end)(\%x,\%y,\%z)" parse [%x <= %y <= %z] as: =lua "(function(x,y,z) return x <= y and y <= z; end)(\%x,\%y,\%z)" parse [%x > %y > %z] as: =lua "(function(x,y,z) return x > y and y > z; end)(\%x,\%y,\%z)" parse [%x >= %y > %z] as: =lua "(function(x,y,z) return x >= y and y > z; end)(\%x,\%y,\%z)" parse [%x > %y >= %z] as: =lua "(function(x,y,z) return x > y and y >= z; end)(\%x,\%y,\%z)" parse [%x >= %y >= %z] as: =lua "(function(x,y,z) return x >= y and y >= z; end)(\%x,\%y,\%z)" # TODO: optimize for common case where x,y,z are all either variables or number literals # Boolean Operators compile [%x and %y] to: Lua value "(\(%x as lua expr) and \(%y as lua expr))" compile [%x or %y] to: Lua value "(\(%x as lua expr) or \(%y as lua expr))" # Bitwise Operators # TODO: support bit.???() for luajit and bit32.??? for lua 5.2 compile [%a OR %b, %a | %b] to: Lua value "(\(%a as lua expr) | \(%b as lua expr))" compile [%a XOR %b] to: Lua value "(\(%a as lua expr) ^ \(%b as lua expr))" compile [%a AND %b, %a & %b] to: Lua value "(\(%a as lua expr) & \(%b as lua expr))" compile [NOT %, ~ %] to: Lua value "~(\(% as lua expr))" compile [%x LSHIFT %shift, %x << %shift] to: Lua value "(\(%x as lua expr) << \(%shift as lua expr))" compile [%x RSHIFT %shift, %x >>> %shift] to: Lua value "(\(%x as lua expr) >>> \(%shift as lua expr))" compile [%x ARSHIFT %shift, %x >> %shift] to: Lua value "(\(%x as lua expr) >> \(%shift as lua expr))" # TODO: implement OR, XOR, AND for multiple operands? # Unary operators compile [- %] to: Lua value "(- \(% as lua expr))" compile [not %] to: Lua value "(not \(% as lua expr))" compile [length of %list] to: Lua value "(#\(%list as lua expr))" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Update operators parse [%var + <- %, %var +<- %] as: %var <- (%var + %) parse [%var - <- %, %var -<- %] as: %var <- (%var - %) parse [%var * <- %, %var *<- %] as: %var <- (%var * %) parse [%var / <- %, %var /<- %] as: %var <- (%var / %) parse [%var ^ <- %, %var ^<- %] as: %var <- (%var ^ %) parse [%var and <- %] as: %var <- (%var and %) parse [%var or <- %] as: %var <- (%var or %) parse [wrap %var around %] as: %var <- (%var wrapped around %)