# Tables func main(): # Tables store key-value pairs. # You can define a table using `{key = value, ...}`. scores := {"Alice"=100, "Bob"=200} >> scores = {"Alice"=100, "Bob"=200} >> scores["Alice"] = ??? # Accessing a missing key gives `none` >> scores["Zoltan"] = ??? # Tables can be empty but must have key and value types: empty := {:Text,Int} >> empty = {:Text,Int} # You can loop over tables: total := 0 for name, score in scores: total += score >> total = ??? # Table keys and values can be accessed as an array: >> scores.keys = [???] >> scores.values = [???] # Table comprehensions let you create tables concisely: doubled := {k = v * 2 for k, v in scores} >> doubled = {???}