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@ -11,51 +11,54 @@ segments its imports into different namespaces. For example `Foo$Baz` would be
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the identifier `Baz` in the namespace `Foo`, and would be guaranteed to not
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collide with a user-chosen name like `FooBaz`.
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```
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// File: foo.nl
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```tomo
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// File: foo.tm
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my_var := 123
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struct Baz(x:Int):
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member := 5
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func frob(b:Baz)->Int:
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return b.x
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qux := "Loaded!"
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say(qux)
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// File: foo.nl.h
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...
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typedef struct foo$Baz_s foo$Baz_t;
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#define foo$Baz(...) (foo$Baz_t){__VA_ARGS__}
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struct foo$Baz_s {
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Int_t x;
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};
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extern Int_t foo$Baz$member;
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Int_t foo$Baz$frob(foo$Baz_t b);
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...
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// File: foo.nl.c
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#include "foo.nl.h"
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Int_t foo$Baz$member = 5;
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Int_t foo$Baz$frob(foo$Baz_t b) {
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return b.x;
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}
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void use$foo(void) {
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static enum {UNLOADED, LOADING, LOADED} $state = UNLOADED;
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if ($state == LOADING)
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fail("Circular import");
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else if ($state == LOADED)
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return;
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$state = LOADING;
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{ // Top-level code:
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Str qux = "Loaded!";
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say(qux);
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}
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$state = LOADED;
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}
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```
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And on the usage site, the code `use ./foo.tm` compiles to `#include
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```C
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// File: foo.tm.h
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...
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typedef struct foo$Baz_s foo$Baz_t;
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struct foo$Baz_s {
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Int_t $x;
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};
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extern Int_t foo$my_var;
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extern const TypeInfo foo$Baz;
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extern Int_t foo$Baz$member;
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Int_t foo$Baz$frob(struct foo$Baz_s $b);
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void foo$main();
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...
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```
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```C
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// File: foo.tm.c
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...
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Int_t foo$my_var = I_small(123);
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Int_t foo$Baz$member = I_small(5);
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static CORD foo$Baz$as_text(foo$Baz_t *obj, bool use_color)
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{
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if (!obj)
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return "Baz";
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return CORD_all(use_color ? "\x1b[0;1mBaz\x1b[m(" : "Baz(", "x=",
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Int$as_text(stack(obj->$x), use_color, &$Int), ")");
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}
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public Int_t foo$Baz$frob(struct foo$Baz_s $b)
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{
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return ($b).$x;
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}
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...
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```
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And on the usage site, the code `include ./foo.tm` compiles to `#include
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"./foo.tm.h"` in the header and `use$foo()` in the code that is executed.
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