# A Posix Threads (pthreads) wrapper use struct pthread_mutex_t(; extern, opaque): func new(->@pthread_mutex_t): return inline C : @pthread_mutex_t { pthread_mutex_t *mutex = GC_MALLOC(sizeof(pthread_mutex_t)); pthread_mutex_init(mutex, NULL); GC_register_finalizer(mutex, (void*)pthread_mutex_destroy, NULL, NULL, NULL); mutex } func lock(m:&pthread_mutex_t): fail("Failed to lock mutex") unless inline C : Int32 { pthread_mutex_lock(_$m); } == 0 func unlock(m:&pthread_mutex_t): fail("Failed to unlock mutex") unless inline C : Int32 { pthread_mutex_unlock(_$m); } == 0 struct pthread_cond_t(; extern, opaque): func new(->@pthread_cond_t): return inline C : @pthread_cond_t { pthread_cond_t *cond = GC_MALLOC(sizeof(pthread_cond_t)); pthread_cond_init(cond, NULL); GC_register_finalizer(cond, (void*)pthread_cond_destroy, NULL, NULL, NULL); cond } func wait(cond:&pthread_cond_t, mutex:&pthread_mutex_t): fail("Failed to wait on condition") unless inline C : Int32 { pthread_cond_wait(_$cond, _$mutex); } == 0 func signal(cond:&pthread_cond_t): fail("Failed to signal pthread_cond_t") unless inline C : Int32 { pthread_cond_signal(_$cond); } == 0 func broadcast(cond:&pthread_cond_t): fail("Failed to broadcast pthread_cond_t") unless inline C : Int32 { pthread_cond_broadcast(_$cond); } == 0 struct pthread_rwlock_t(; extern, opaque): func new(->@pthread_rwlock_t): return inline C : @pthread_rwlock_t { pthread_rwlock_t *lock = GC_MALLOC(sizeof(pthread_rwlock_t)); pthread_rwlock_init(lock, NULL); GC_register_finalizer(lock, (void*)pthread_rwlock_destroy, NULL, NULL, NULL); lock } func read_lock(lock:&pthread_rwlock_t): inline C { pthread_rwlock_rdlock(_$lock); } func write_lock(lock:&pthread_rwlock_t): inline C { pthread_rwlock_wrlock(_$lock); } func unlock(lock:&pthread_rwlock_t): inline C { pthread_rwlock_unlock(_$lock); } struct pthread_t(; extern, opaque): func new(fn:func() -> @pthread_t): return inline C : @pthread_t { pthread_t *thread = GC_MALLOC(sizeof(pthread_t)); pthread_create(thread, NULL, _$fn.fn, _$fn.userdata); thread } func join(p:@pthread_t): inline C { pthread_join(*_$p, NULL); } func cancel(p:@pthread_t): inline C { pthread_cancel(*_$p); } func detatch(p:@pthread_t): inline C { pthread_detach(*_$p); } struct IntQueue(_queue:@[Int], _mutex:@pthread_mutex_t, _cond:@pthread_cond_t): func new(initial=[:Int] -> IntQueue): return IntQueue(@initial, pthread_mutex_t.new(), pthread_cond_t.new()) func give(q:IntQueue, n:Int): do: q._mutex:lock(); defer: q._mutex:unlock() q._queue:insert(n) q._cond:signal() func take(q:IntQueue -> Int): do: q._mutex:lock(); defer: q._mutex:unlock() repeat: if n := q._queue:pop(1): return n q._cond:wait(q._mutex) fail("Unreachable") func main(): jobs := IntQueue.new() results := IntQueue.new() say_mutex := pthread_mutex_t.new() announce := func(speaker:Text, text:Text): do: say_mutex:lock(); defer: say_mutex:unlock() say("$\033[2m[$speaker]$\033[m $text") worker := pthread_t.new(func(): say("I'm in the thread!") repeat: announce("worker", "waiting for job") job := jobs:take() result := job * 10 announce("worker", "Jobbing $job into $result") results:give(result) announce("worker", "Signaled $result") ) for i in 10: announce("boss", "Pushing job $i") jobs:give(i) announce("boss", "Gave job $i") for i in 10: announce("boss", "Getting result...") result := results:take() announce("boss", "Got result $result") >> worker:cancel()