#pragma once // Random Number Generator (RNG) functions/type info #include #include #include "datatypes.h" #include "types.h" #include "bools.h" #include "bytes.h" #include "util.h" RNG_t RNG$new(Array_t seed); void RNG$set_seed(RNG_t rng, Array_t seed); RNG_t RNG$copy(RNG_t rng); Bool_t RNG$bool(RNG_t rng, Num_t p); Int_t RNG$int(RNG_t rng, Int_t min, Int_t max); Int64_t RNG$int64(RNG_t rng, Int64_t min, Int64_t max); Int32_t RNG$int32(RNG_t rng, Int32_t min, Int32_t max); Int16_t RNG$int16(RNG_t rng, Int16_t min, Int16_t max); Int8_t RNG$int8(RNG_t rng, Int8_t min, Int8_t max); Byte_t RNG$byte(RNG_t rng); Array_t RNG$bytes(RNG_t rng, Int_t count); Num_t RNG$num(RNG_t rng, Num_t min, Num_t max); Num32_t RNG$num32(RNG_t rng, Num32_t min, Num32_t max); extern const TypeInfo_t RNG$info; extern _Thread_local RNG_t default_rng; // vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1,\:0