tomo/examples/game/game.tm
2025-03-11 18:30:42 -04:00

30 lines
745 B
Tcl

# This game demo uses Raylib to present a simple maze-type game
use ./raylib.tm
use ./world.tm
func main(map=(./map.txt)):
InitWindow(1600, 900, CString("raylib [core] example - 2d camera"))
map_contents := map:read() or exit("Could not find the game map: $map")
world := @World(
player=@Player(Vector2(0,0), Vector2(0,0)),
goal=@Box(Vector2(0,0), Vector2(50,50), color=Color(0x10,0xa0,0x10)),
boxes=@[:@Box],
)
world:load_map(map_contents)
SetTargetFPS(60)
while not WindowShouldClose():
dt := GetFrameTime()
world:update(dt)
BeginDrawing()
ClearBackground(Color(0xCC, 0xCC, 0xCC, 0xFF))
world:draw()
EndDrawing()
CloseWindow()