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/**
 * Copyright (c) 2006-2024 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */

package org.love2d.android;

import android.app.Activity;
import android.content.Intent;
import android.net.Uri;
import android.os.Bundle;

import androidx.annotation.Nullable;

import java.util.Objects;

public class IntentReceiverActivity extends Activity {
    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        Intent mainIntent = getIntent();
        Intent intent = new Intent(this, GameActivity.class);

        if (Objects.equals(mainIntent.getAction(), Intent.ACTION_SEND)) {
            // Convert to simpler intent that our GameActivity can process.
            Uri uri = mainIntent.getParcelableExtra(Intent.EXTRA_STREAM);
            intent.setData(uri);
            intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
        }

        startActivity(intent);
        finish();
    }
}