123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 | /**
* Copyright (c) 2006-2026 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_ChainShape.h"
#include "wrap_Physics.h"
#include "Physics.h"
namespace love
{
namespace physics
{
namespace box2d
{
ChainShape *luax_checkchainshape(lua_State *L, int idx)
{
return luax_checktype<ChainShape>(L, idx);
}
int w_ChainShape_setNextVertex(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
luax_catchexcept(L, [&](){ c->setNextVertex(x, y); });
return 0;
}
int w_ChainShape_setPreviousVertex(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
luax_catchexcept(L, [&](){ c->setPreviousVertex(x, y); });
return 0;
}
int w_ChainShape_getChildEdge(lua_State *L)
{
luax_markdeprecated(L, 1, "ChainShape:getChildEdge", API_METHOD, DEPRECATED_NO_REPLACEMENT, nullptr);
ChainShape *c = luax_checkchainshape(L, 1);
int index = (int) luaL_checkinteger(L, 2) - 1; // Convert from 1-based index
EdgeShape *e = nullptr;
luax_catchexcept(L, [&](){ e = c->getChildEdge(index); });
luax_pushtype(L, e);
e->release();
return 1;
}
int w_ChainShape_getVertexCount(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
int count = 0;
luax_catchexcept(L, [&]() { count = c->getVertexCount(); });
lua_pushinteger(L, count);
return 1;
}
int w_ChainShape_getPoint(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
int index = (int) luaL_checkinteger(L, 2) - 1; // Convert from 1-based index
b2Vec2 v;
luax_catchexcept(L, [&](){ v = c->getPoint(index); });
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
return 2;
}
int w_ChainShape_getNextVertex(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
b2Vec2 v;
luax_catchexcept(L, [&]() { v = c->getNextVertex(); });
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
return 2;
}
int w_ChainShape_getPreviousVertex(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
b2Vec2 v;
luax_catchexcept(L, [&]() { v = c->getPreviousVertex(); });
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
return 2;
}
int w_ChainShape_getPoints(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
const b2Vec2 *verts;
luax_catchexcept(L, [&]() { verts = c->getPoints(); });
int count = c->getVertexCount();
if (!lua_checkstack(L, count*2))
return luaL_error(L, "Too many return values");
for (int i = 0; i < count; i++)
{
b2Vec2 v = Physics::scaleUp(verts[i]);
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
}
return count*2;
}
static const luaL_Reg w_ChainShape_functions[] =
{
{ "setNextVertex", w_ChainShape_setNextVertex },
{ "setPreviousVertex", w_ChainShape_setPreviousVertex },
{ "getNextVertex", w_ChainShape_getNextVertex },
{ "getPreviousVertex", w_ChainShape_getPreviousVertex },
{ "getChildEdge", w_ChainShape_getChildEdge },
{ "getVertexCount", w_ChainShape_getVertexCount },
{ "getPoint", w_ChainShape_getPoint },
{ "getPoints", w_ChainShape_getPoints },
{ 0, 0 }
};
extern "C" int luaopen_chainshape(lua_State *L)
{
return luax_register_type(L, &ChainShape::type, w_Shape_functions, w_ChainShape_functions, nullptr);
}
} // box2d
} // physics
} // love
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