123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 | /**
* Copyright (c) 2006-2026 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "Sensor.h"
// SDL
#include <SDL3/SDL.h>
#include <SDL3/SDL_sensor.h>
namespace love
{
namespace sensor
{
namespace sdl
{
Sensor::Sensor()
: love::sensor::Sensor("love.sensor.sdl")
, sensors()
{
if (!SDL_InitSubSystem(SDL_INIT_SENSOR))
throw love::Exception("Could not initialize SDL sensor subsystem (%s)", SDL_GetError());
}
Sensor::~Sensor()
{
SDL_QuitSubSystem(SDL_INIT_SENSOR);
}
bool Sensor::hasSensor(SensorType type)
{
int count = 0;
SDL_SensorID *sensorIDs = SDL_GetSensors(&count);
for (int i = 0; i < count; i++)
{
if (convert(SDL_GetSensorTypeForID(sensorIDs[i])) == type)
{
SDL_free(sensorIDs);
return true;
}
}
SDL_free(sensorIDs);
return false;
}
bool Sensor::isEnabled(SensorType type)
{
return sensors[type]; // nullptr is default
}
void Sensor::setEnabled(SensorType type, bool enable)
{
if (sensors[type] && !enable)
{
SDL_CloseSensor(sensors[type]);
sensors[type] = nullptr;
}
else if (sensors[type] == nullptr && enable)
{
int count = 0;
SDL_SensorID *sensorIDs = SDL_GetSensors(&count);
for (int i = 0; i < count; i++)
{
if (convert(SDL_GetSensorTypeForID(sensorIDs[i])) == type)
{
SDL_Sensor *sensorHandle = SDL_OpenSensor(sensorIDs[i]);
if (sensorHandle == nullptr)
{
SDL_free(sensorIDs);
const char *name = nullptr;
getConstant(type, name);
throw love::Exception("Could not open \"%s\" SDL sensor (%s)", name, SDL_GetError());
}
sensors[type] = sensorHandle;
}
}
SDL_free(sensorIDs);
}
}
std::vector<float> Sensor::getData(SensorType type)
{
if (sensors[type] == nullptr)
{
const char *name = nullptr;
getConstant(type, name);
throw love::Exception("\"%s\" sensor is not enabled", name);
}
std::vector<float> values(3);
if (!SDL_GetSensorData(sensors[type], values.data(), (int) values.size()))
{
const char *name = nullptr;
getConstant(type, name);
throw love::Exception("Could not get \"%s\" SDL sensor data (%s)", name, SDL_GetError());
}
return values;
}
std::vector<void*> Sensor::getHandles()
{
std::vector<void*> nativeSensor;
for (std::pair<SensorType, SDL_Sensor*> data : sensors)
{
if (data.second)
nativeSensor.push_back(data.second);
}
return nativeSensor;
}
const char *Sensor::getSensorName(SensorType type)
{
if (sensors[type] == nullptr)
{
const char *name = nullptr;
getConstant(type, name);
throw love::Exception("\"%s\" sensor is not enabled", name);
}
return SDL_GetSensorName(sensors[type]);
}
Sensor::SensorType Sensor::convert(SDL_SensorType type)
{
switch (type)
{
case SDL_SENSOR_ACCEL:
return SENSOR_ACCELEROMETER;
case SDL_SENSOR_GYRO:
return SENSOR_GYROSCOPE;
default:
return SENSOR_MAX_ENUM;
}
}
SDL_SensorType Sensor::convert(Sensor::SensorType type)
{
switch (type)
{
case SENSOR_ACCELEROMETER:
return SDL_SENSOR_ACCEL;
case SENSOR_GYROSCOPE:
return SDL_SENSOR_GYRO;
default:
return SDL_SENSOR_UNKNOWN;
}
}
}
}
}
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