1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 | /**
* Copyright (c) 2006-2026 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_SENSOR_SDL_SENSOR_H
#define LOVE_SENSOR_SDL_SENSOR_H
// LOVE
#include "sensor/Sensor.h"
// SDL
#include <SDL3/SDL_sensor.h>
// std
#include <map>
namespace love
{
namespace sensor
{
namespace sdl
{
class Sensor : public love::sensor::Sensor
{
public:
Sensor();
~Sensor() override;
bool hasSensor(SensorType type) override;
bool isEnabled(SensorType type) override;
void setEnabled(SensorType type, bool enable) override;
std::vector<float> getData(SensorType type) override;
std::vector<void*> getHandles() override;
const char *getSensorName(SensorType type) override;
static SensorType convert(SDL_SensorType type);
static SDL_SensorType convert(SensorType type);
private:
std::map<SensorType, SDL_Sensor*> sensors;
}; // Sensor
} // sdl
} // sensor
} // love
#endif
|