123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110 | /**
* Copyright (c) 2006-2026 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "common/config.h"
#include "common/Exception.h"
#include "Touch.h"
// C++
#include <algorithm>
#include <SDL3/SDL_hints.h>
namespace love
{
namespace touch
{
// See src/modules/touch/Touch.cpp.
void setTrackpadTouchImplementation(bool enable)
{
SDL_SetHint(SDL_HINT_TRACKPAD_IS_TOUCH_ONLY, enable ? "1" : "0");
}
namespace sdl
{
Touch::Touch()
: love::touch::Touch("love.touch.sdl")
{
}
const std::vector<Touch::TouchInfo> &Touch::getTouches() const
{
return touches;
}
const Touch::TouchInfo &Touch::getTouch(int64 id) const
{
for (const auto &touch : touches)
{
if (touch.id == id)
return touch;
}
throw love::Exception("Invalid active touch ID: %d", id);
}
void Touch::onEvent(Uint32 eventtype, const TouchInfo &info)
{
auto compare = [&](const TouchInfo &touch) -> bool
{
return touch.id == info.id;
};
switch (eventtype)
{
case SDL_EVENT_FINGER_DOWN:
touches.erase(std::remove_if(touches.begin(), touches.end(), compare), touches.end());
touches.push_back(info);
break;
case SDL_EVENT_FINGER_MOTION:
{
for (TouchInfo &touch : touches)
{
if (touch.id == info.id)
touch = info;
}
break;
}
case SDL_EVENT_FINGER_UP:
case SDL_EVENT_FINGER_CANCELED:
touches.erase(std::remove_if(touches.begin(), touches.end(), compare), touches.end());
break;
default:
break;
}
}
Touch::DeviceType Touch::getDeviceType(SDL_TouchDeviceType sdltype)
{
switch (sdltype)
{
case SDL_TOUCH_DEVICE_DIRECT: return DEVICE_TOUCHSCREEN;
case SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE: return DEVICE_TOUCHPAD;
case SDL_TOUCH_DEVICE_INDIRECT_RELATIVE: return DEVICE_TOUCHPAD_RELATIVE;
default: return DEVICE_TOUCHSCREEN;
}
}
} // sdl
} // touch
} // love
|