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authorBruce Hill <bruce@bruce-hill.com>2025-04-06 22:45:02 -0400
committerBruce Hill <bruce@bruce-hill.com>2025-04-06 22:45:02 -0400
commit44cd26f2cebd760a53aa4ff1b7779e718a101650 (patch)
tree4bdc9144c6825a0c394155712d5e464ee2a61061 /docs/optionals.md
parent3406515a44b13d0c290c28ac42bd364ce27560c7 (diff)
Rename Array -> List in all code and docs
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1 files changed, 4 insertions, 4 deletions
diff --git a/docs/optionals.md b/docs/optionals.md
index 7b100dc7..48e48875 100644
--- a/docs/optionals.md
+++ b/docs/optionals.md
@@ -32,7 +32,7 @@ conventions and which would generate a lot of unnecessary code.
## Syntax
Optional types are written using a `?` after the type name. So, an optional
-integer would be written as `Int?` and an optional array of texts would be
+integer would be written as `Int?` and an optional list of texts would be
written as `[Text]?`.
None can be written explicitly using `none` with a type annotation. For
@@ -43,7 +43,7 @@ value or `none` and initialize it as none, you would write it as:
x : Int = none
```
-Similarly, if you wanted to declare a variable that could be an array of texts
+Similarly, if you wanted to declare a variable that could be a list of texts
or none and initialize it as none, you would write:
```tomo
@@ -127,10 +127,10 @@ for line in lines:
## Implementation Notes
The implementation of optional types is highly efficient and has no memory
-overhead for pointers, collection types (arrays, sets, tables), booleans,
+overhead for pointers, collection types (lists, sets, tables), booleans,
texts, enums, nums, or integers (`Int` type only). This is done by using
carefully chosen values, such as `0` for pointers, `2` for booleans, or a
-negative length for arrays. However, for fixed-size integers (`Int64`, `Int32`,
+negative length for lists. However, for fixed-size integers (`Int64`, `Int32`,
`Int16`, and `Int8`), bytes, and structs, an additional byte is required for
out-of-band information about whether the value is none or not.