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authorBruce Hill <bruce@bruce-hill.com>2024-10-27 20:49:03 -0400
committerBruce Hill <bruce@bruce-hill.com>2024-10-27 20:49:03 -0400
commitefb7be5bc4876c3113041848fb6d901a4f3ab4e9 (patch)
treea5f4fec3397a529b01fe5ec1256db5349e3f6016 /examples
parent33f1af8e7165bf137ce1be099d9a63964c409e8c (diff)
Fix up examples to no longer use '&'
Diffstat (limited to 'examples')
-rw-r--r--examples/game/player.tm2
-rw-r--r--examples/game/world.tm20
-rw-r--r--examples/tomodeps/tomodeps.tm12
3 files changed, 17 insertions, 17 deletions
diff --git a/examples/game/player.tm b/examples/game/player.tm
index 5909ae63..91f7a173 100644
--- a/examples/game/player.tm
+++ b/examples/game/player.tm
@@ -12,7 +12,7 @@ struct Player(pos,prev_pos:Vec2):
FRICTION := 0.99
SIZE := Vec2(30, 30)
- func update(p:&Player):
+ func update(p:@Player):
target_x := inline C:Num {
(Num_t)((IsKeyDown(KEY_A) ? -1 : 0) + (IsKeyDown(KEY_D) ? 1 : 0))
}
diff --git a/examples/game/world.tm b/examples/game/world.tm
index 71c14bfd..4df7f156 100644
--- a/examples/game/world.tm
+++ b/examples/game/world.tm
@@ -38,18 +38,18 @@ func solve_overlap(a_pos:Vec2, a_size:Vec2, b_pos:Vec2, b_size:Vec2 -> Vec2):
return Vec2(0, 0)
-struct World(player:@Player, goal:@Box, boxes:[@Box], dt_accum=0.0, won=no):
+struct World(player:@Player, goal:@Box, boxes:@[@Box], dt_accum=0.0, won=no):
DT := 1./60.
- CURRENT := @World(@Player(Vec2(0,0), Vec2(0,0)), @Box(Vec2(0,0), Vec2(0,0), Color.GOAL), [:@Box])
+ CURRENT := @World(@Player(Vec2(0,0), Vec2(0,0)), @Box(Vec2(0,0), Vec2(0,0), Color.GOAL), @[:@Box])
STIFFNESS := 0.3
- func update(w:&World, dt:Num):
+ func update(w:@World, dt:Num):
w.dt_accum += dt
while w.dt_accum > 0:
w:update_once()
w.dt_accum -= World.DT
- func update_once(w:&World):
+ func update_once(w:@World):
w.player:update()
if solve_overlap(w.player.pos, Player.SIZE, w.goal.pos, w.goal.size) != Vec2(0,0):
@@ -57,11 +57,11 @@ struct World(player:@Player, goal:@Box, boxes:[@Box], dt_accum=0.0, won=no):
# Resolve player overlapping with any boxes:
for i in 3:
- for b in w.boxes:
+ for b in w.boxes[]:
w.player.pos += STIFFNESS * solve_overlap(w.player.pos, Player.SIZE, b.pos, b.size)
- func draw(w:&World):
- for b in w.boxes:
+ func draw(w:@World):
+ for b in w.boxes[]:
b:draw()
w.goal:draw()
w.player:draw()
@@ -71,17 +71,17 @@ struct World(player:@Player, goal:@Box, boxes:[@Box], dt_accum=0.0, won=no):
DrawText("WINNER", GetScreenWidth()/2-48*3, GetScreenHeight()/2-24, 48, (Color){0,0,0,0xFF});
}
- func load_map(w:&World, map:Text):
+ func load_map(w:@World, map:Text):
if map:has($/[]/):
map = map:replace_all({$/[]/: "#", $/@{1..}/: "@", $/ /: " "})
- w.boxes = [:@Box]
+ w.boxes = @[:@Box]
box_size := Vec2(50., 50.)
for y,line in map:lines():
for x,cell in line:split():
if cell == "#":
pos := Vec2((Num(x)-1) * box_size.x, (Num(y)-1) * box_size.y)
box := @Box(pos, size=box_size, color=Color.GRAY)
- (&w.boxes):insert(box)
+ w.boxes:insert(box)
else if cell == "@":
pos := Vec2((Num(x)-1) * box_size.x, (Num(y)-1) * box_size.y)
pos += box_size/2. - Player.SIZE/2.
diff --git a/examples/tomodeps/tomodeps.tm b/examples/tomodeps/tomodeps.tm
index 907734a0..15655756 100644
--- a/examples/tomodeps/tomodeps.tm
+++ b/examples/tomodeps/tomodeps.tm
@@ -25,7 +25,7 @@ func _get_file_dependencies(file:Path -> {Dependency}):
deps:add(Dependency.Module(module_name))
return deps
-func _build_dependency_graph(dep:Dependency, dependencies:&{Dependency:{Dependency}}):
+func _build_dependency_graph(dep:Dependency, dependencies:@{Dependency:{Dependency}}):
return if dependencies:has(dep)
dependencies:set(dep, {:Dependency}) # Placeholder
@@ -56,8 +56,8 @@ func _build_dependency_graph(dep:Dependency, dependencies:&{Dependency:{Dependen
_build_dependency_graph(dep2, dependencies)
func get_dependency_graph(dep:Dependency -> {Dependency:{Dependency}}):
- graph := {:Dependency:{Dependency}}
- _build_dependency_graph(dep, &graph)
+ graph := @{:Dependency:{Dependency}}
+ _build_dependency_graph(dep, graph)
return graph
func _printable_name(dep:Dependency -> Text):
@@ -70,7 +70,7 @@ func _printable_name(dep:Dependency -> Text):
else:
return "$(\x1b)[31;1m$(f.text_content) (not found)$(\x1b)[m"
-func _draw_tree(dep:Dependency, dependencies:{Dependency:{Dependency}}, already_printed:&{Dependency}, prefix="", is_last=yes):
+func _draw_tree(dep:Dependency, dependencies:{Dependency:{Dependency}}, already_printed:@{Dependency}, prefix="", is_last=yes):
if already_printed:has(dep):
say(prefix ++ (if is_last: "└── " else: "├── ") ++ _printable_name(dep) ++ " $\x1b[2m(recursive)$\x1b[m")
return
@@ -86,13 +86,13 @@ func _draw_tree(dep:Dependency, dependencies:{Dependency:{Dependency}}, already_
_draw_tree(child, dependencies, already_printed, child_prefix, is_child_last)
func draw_tree(dep:Dependency, dependencies:{Dependency:{Dependency}}):
- printed := {:Dependency}
+ printed := @{:Dependency}
say(_printable_name(dep))
printed:add(dep)
deps := dependencies:get(dep) or {:Dependency}
for i,child in deps.items:
is_child_last := (i == deps.length)
- _draw_tree(child, dependencies, already_printed=&printed, is_last=is_child_last)
+ _draw_tree(child, dependencies, already_printed=printed, is_last=is_child_last)
func main(files:[Text]):
if files.length == 0: