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-rw-r--r--examples/game/box.tm7
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diff --git a/examples/game/box.tm b/examples/game/box.tm
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-# Defines a struct representing boxes on the terrain
-use ./world.tm
-use ./raylib.tm
-
-struct Box(pos:Vector2, size=Vector2(50, 50), color=Color(0x80,0x80,0x80))
- func draw(b:Box)
- DrawRectangleV(b.pos, b.size, b.color)