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Diffstat (limited to 'examples/random/random.tm')
| -rw-r--r-- | examples/random/random.tm | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/examples/random/random.tm b/examples/random/random.tm deleted file mode 100644 index 14b68d7f..00000000 --- a/examples/random/random.tm +++ /dev/null @@ -1,233 +0,0 @@ -# Random Number Generator (RNG) implementation based on ChaCha - -use ./sysrandom.h -use ./chacha.h - -struct chacha_ctx(j0,j1,j2,j3,j4,j5,j6,j7,j8,j9,j10,j11,j12,j13,j14,j15:Int32; extern, secret) - func from_seed(seed:[Byte]=[] -> chacha_ctx) - return C_code:chacha_ctx( - chacha_ctx ctx; - uint8_t seed_bytes[KEYSZ + IVSZ] = {}; - for (int64_t i = 0; i < (int64_t)sizeof(seed_bytes); i++) - seed_bytes[i] = i < @seed.length ? *(uint8_t*)(@seed.data + i*@seed.stride) : 0; - chacha_keysetup(&ctx, seed_bytes); - chacha_ivsetup(&ctx, seed_bytes + KEYSZ); - ctx - ) - -random := RandomNumberGenerator.new() - -func _os_random_bytes(count:Int64 -> [Byte]) - return C_code:[Byte]( - uint8_t *random_bytes = GC_MALLOC_ATOMIC(@count); - getrandom(random_bytes, @count, 0); - (List_t){.length=@count, .data=random_bytes, .stride=1, .atomic=1} - ) -struct RandomNumberGenerator(_chacha:chacha_ctx, _random_bytes:[Byte]=[]; secret) - func new(seed:[Byte]?=none, -> @RandomNumberGenerator) - ctx := chacha_ctx.from_seed(seed or _os_random_bytes(40)) - return @RandomNumberGenerator(ctx, []) - - func _rekey(rng:&RandomNumberGenerator) - rng._random_bytes = C_code:[Byte]( - Byte_t new_keystream[KEYSZ + IVSZ] = {}; - // Fill the buffer with the keystream - chacha_encrypt_bytes(&@rng->_chacha, new_keystream, new_keystream, sizeof(new_keystream)); - // Immediately reinitialize for backtracking resistance - chacha_keysetup(&@rng->_chacha, new_keystream); - chacha_ivsetup(&@rng->_chacha, new_keystream + KEYSZ); - List_t new_bytes = (List_t){.data=GC_MALLOC_ATOMIC(1024), .length=1024, .stride=1, .atomic=1}; - memset(new_bytes.data, 0, new_bytes.length); - chacha_encrypt_bytes(&@rng->_chacha, new_bytes.data, new_bytes.data, new_bytes.length); - new_bytes - ) - - func _fill_bytes(rng:&RandomNumberGenerator, dest:&Memory, needed:Int64) - C_code { - while (@needed > 0) { - if (@rng->_random_bytes.length == 0) - @(rng._rekey()); - - assert(@rng->_random_bytes.stride == 1); - - int64_t batch_size = MIN(@needed, @rng->_random_bytes.length); - uint8_t *batch_src = @rng->_random_bytes.data; - memcpy(@dest, batch_src, batch_size); - memset(batch_src, 0, batch_size); - @rng->_random_bytes.data += batch_size; - @rng->_random_bytes.length -= batch_size; - @dest += batch_size; - @needed -= batch_size; - } - } - - func bytes(rng:&RandomNumberGenerator, count:Int -> [Byte]) - count64 := Int64(count) - buf := C_code:@Memory(GC_MALLOC_ATOMIC(@count64)) - rng._fill_bytes(buf, count64) - return C_code:[Byte]((List_t){.data=@buf, .stride=1, .atomic=1, .length=@count64}) - - func byte(rng:&RandomNumberGenerator -> Byte) - byte : &Byte - rng._fill_bytes(byte, 1) - return byte[] - - func bool(rng:&RandomNumberGenerator, probability=0.5 -> Bool) - if probability == 0.5 - return rng.byte() < 0x80 - else - return rng.num(0., 1.) < 0.5 - - func int64(rng:&RandomNumberGenerator, min=Int64.min, max=Int64.max -> Int64) - fail("Random minimum value $min is larger than the maximum value $max") if min > max - return min if min == max - random_int64 : &Int64 - rng._fill_bytes(random_int64, 8) - if min == Int64.min and max == Int64.max - return random_int64 - - return C_code:Int64( - uint64_t range = (uint64_t)@max - (uint64_t)@min + 1; - uint64_t min_r = -range % range; - uint64_t r; - @random_int64 = &r; - for (;;) { - @(rng._fill_bytes(random_int64, 8)); - if (r >= min_r) break; - } - (int64_t)((uint64_t)@min + (r % range)) - ) - - func int32(rng:&RandomNumberGenerator, min=Int32.min, max=Int32.max -> Int32) - fail("Random minimum value $min is larger than the maximum value $max") if min > max - return min if min == max - random_int32 : &Int32 - rng._fill_bytes(random_int32, 8) - if min == Int32.min and max == Int32.max - return random_int32 - - return C_code:Int32( - uint32_t range = (uint32_t)@max - (uint32_t)@min + 1; - uint32_t min_r = -range % range; - uint32_t r; - @random_int32 = &r; - for (;;) { - @(rng._fill_bytes(random_int32, 8)); - if (r >= min_r) break; - } - (int32_t)((uint32_t)@min + (r % range)) - ) - - func int16(rng:&RandomNumberGenerator, min=Int16.min, max=Int16.max -> Int16) - fail("Random minimum value $min is larger than the maximum value $max") if min > max - return min if min == max - random_int16 : &Int16 - rng._fill_bytes(random_int16, 8) - if min == Int16.min and max == Int16.max - return random_int16 - - return C_code:Int16( - uint16_t range = (uint16_t)@max - (uint16_t)@min + 1; - uint16_t min_r = -range % range; - uint16_t r; - @random_int16 = &r; - for (;;) { - @(rng._fill_bytes(random_int16, 8)); - if (r >= min_r) break; - } - (int16_t)((uint16_t)@min + (r % range)) - ) - - func int8(rng:&RandomNumberGenerator, min=Int8.min, max=Int8.max -> Int8) - fail("Random minimum value $min is larger than the maximum value $max") if min > max - return min if min == max - random_int8 : &Int8 - rng._fill_bytes(random_int8, 8) - if min == Int8.min and max == Int8.max - return random_int8 - - return C_code:Int8( - uint8_t range = (uint8_t)@max - (uint8_t)@min + 1; - uint8_t min_r = -range % range; - uint8_t r; - @random_int8 = &r; - for (;;) { - @(rng._fill_bytes(random_int8, 8)); - if (r >= min_r) break; - } - (int8_t)((uint8_t)@min + (r % range)) - ) - - func num(rng:&RandomNumberGenerator, min=0., max=1. -> Num) - num_buf : &Num - return C_code:Num( - if (@min > @max) fail("Random minimum value (", @min, ") is larger than the maximum value (", @max, ")"); - if (@min == @max) return @min; - - union { - Num_t num; - uint64_t bits; - } r = {.bits=0}, one = {.num=1.0}; - @num_buf = &r.num; - @(rng._fill_bytes(num_buf, 8)); - - // Set r.num to 1.<random-bits> - r.bits &= ~(0xFFFULL << 52); - r.bits |= (one.bits & (0xFFFULL << 52)); - - r.num -= 1.0; - - (@min == 0.0 && @max == 1.0) ? r.num : ((1.0-r.num)*@min + r.num*@max) - ) - - func num32(rng:&RandomNumberGenerator, min=Num32(0.), max=Num32(1.) -> Num32) - return Num32(rng.num(Num(min), Num(max))) - - func int(rng:&RandomNumberGenerator, min:Int, max:Int -> Int) - return C_code:Int( - if (likely(((@min.small & @max.small) & 1) != 0)) { - int32_t r = @(rng.int32(Int32(min), Int32(max))); - return I_small(r); - } - - int32_t cmp = @(min <> max); - if (cmp > 0) - fail("Random minimum value (", @min, ") is larger than the maximum value (", @max, ")"); - if (cmp == 0) return @min; - - mpz_t range_size; - mpz_init_set_int(range_size, @max); - if (@min.small & 1) { - mpz_t min_mpz; - mpz_init_set_si(min_mpz, @min.small >> 2); - mpz_sub(range_size, range_size, min_mpz); - } else { - mpz_sub(range_size, range_size, *@min.big); - } - - gmp_randstate_t gmp_rng; - gmp_randinit_default(gmp_rng); - int64_t seed = @(rng.int64()); - gmp_randseed_ui(gmp_rng, (unsigned long)seed); - - mpz_t r; - mpz_init(r); - mpz_urandomm(r, gmp_rng, range_size); - - gmp_randclear(gmp_rng); - Int$plus(@min, Int$from_mpz(r)) - ) - - -func main() - >> rng := RandomNumberGenerator.new() - >> rng.num() - >> rng.num() - >> rng.num() - >> rng.num(0, 100) - >> rng.byte() - >> rng.bytes(20) - # >> rng.int(1, 100) - # >> rng.int(1, 100) - # >> rng.int(1, 100) - # >> rng.int(1, 100) |
