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-rw-r--r--examples/game/game.tm6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/game/game.tm b/examples/game/game.tm
index 362eae04..c7020f55 100644
--- a/examples/game/game.tm
+++ b/examples/game/game.tm
@@ -2,15 +2,15 @@
use libraylib.so
use <raylib.h>
use <raymath.h>
-use file
use ./world.tm
-func main(map="map.txt"):
+func main(map=(./map.txt)):
extern InitWindow:func(w:Int32, h:Int32, title:CString)->Void
InitWindow(1600, 900, "raylib [core] example - 2d camera")
- map_contents := when read(map) is Success(m): m
+ map_contents := if contents := map:read():
+ contents
else: exit(code=1, "Could not find the game map: $map")
World.CURRENT:load_map(map_contents)