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-rw-r--r--test/metamethods.tm72
1 files changed, 58 insertions, 14 deletions
diff --git a/test/metamethods.tm b/test/metamethods.tm
index 6a870ee9..d20670b2 100644
--- a/test/metamethods.tm
+++ b/test/metamethods.tm
@@ -1,27 +1,51 @@
struct Vec2(x,y:Int):
- func __add(a,b:Vec2; inline)->Vec2:
+ func plus(a,b:Vec2; inline)->Vec2:
return Vec2(a.x+b.x, a.y+b.y)
- func __subtract(a,b:Vec2; inline)->Vec2:
+ func minus(a,b:Vec2; inline)->Vec2:
return Vec2(a.x-b.x, a.y-b.y)
- func __multiply(a,b:Vec2; inline)->Int:
+ func dot(a,b:Vec2; inline)->Int:
return a.x*b.x + a.y*b.y
- func __multiply2(a:Vec2,b:Int; inline)->Vec2:
- return Vec2(a.x*b, a.y*b)
+ func scaled_by(a:Vec2, k:Int; inline)->Vec2:
+ return Vec2(a.x*k, a.y*k)
- func __multiply3(a:Int,b:Vec2; inline)->Vec2:
- return Vec2(a*b.x, a*b.y)
-
- func __multiply4(a,b:Vec2; inline)->Vec2:
+ func times(a,b:Vec2; inline)->Vec2:
return Vec2(a.x*b.x, a.y*b.y)
- func __negative(v:Vec2; inline)->Vec2:
+ func divided_by(a:Vec2, k:Int; inline)->Vec2:
+ return Vec2(a.x/k, a.y/k)
+
+ func negative(v:Vec2; inline)->Vec2:
return Vec2(-v.x, -v.y)
- func __length(v:Vec2; inline)->Int:
- return 2
+ func negated(v:Vec2; inline)->Vec2:
+ return Vec2(not v.x, not v.y)
+
+ func bit_and(a,b:Vec2; inline)->Vec2:
+ return Vec2(a.x and b.x, a.y and b.y)
+
+ func bit_or(a,b:Vec2; inline)->Vec2:
+ return Vec2(a.x or b.x, a.y or b.y)
+
+ func bit_xor(a,b:Vec2; inline)->Vec2:
+ return Vec2(a.x xor b.x, a.y xor b.y)
+
+ func left_shifted(v:Vec2, bits:Int; inline)->Vec2:
+ return Vec2(v.x >> bits, v.y >> bits)
+
+ func right_shifted(v:Vec2, bits:Int; inline)->Vec2:
+ return Vec2(v.x << bits, v.y << bits)
+
+ func modulo(v:Vec2, modulus:Int; inline)->Vec2:
+ return Vec2(v.x mod modulus, v.y mod modulus)
+
+ func modulo1(v:Vec2, modulus:Int; inline)->Vec2:
+ return Vec2(v.x mod1 modulus, v.y mod1 modulus)
+
+ func power(v:Vec2, exponent:Num; inline)->Vec2:
+ return Vec2(Int(v.x ^ exponent), Int(v.y ^ exponent))
func main():
>> x := Vec2(10, 20)
@@ -31,6 +55,8 @@ func main():
>> x - y
= Vec2(x=-90, y=-180)
>> x * y
+ = Vec2(x=1000, y=4000)
+ >> x:dot(y)
= 5000
>> x * -1
= Vec2(x=-10, y=-20)
@@ -43,9 +69,27 @@ func main():
>> x *= Vec2(10, -1)
= Vec2(x=110, y=-22)
+ >> x *= -1
+ = Vec2(x=-110, y=22)
+
>> x = Vec2(1, 2)
>> -x
= Vec2(x=-1, y=-2)
- >> #x
- = 2
+
+ x = Vec2(1, 2)
+ y = Vec2(4, 3)
+ >> x and y
+ = Vec2(x=0, y=2)
+ >> x or y
+ = Vec2(x=5, y=3)
+ >> x xor y
+ = Vec2(x=5, y=1)
+ >> x / 2
+ = Vec2(x=0, y=1)
+ >> x mod 3
+ = Vec2(x=1, y=2)
+ >> x mod1 3
+ = Vec2(x=1, y=2)
+ >> x^2.0
+ = Vec2(x=1, y=4)