#pragma once // Common datastructures (arrays, tables, closures) #include #include #include #include #define ARRAY_LENGTH_BITS 42 #define ARRAY_FREE_BITS 6 #define ARRAY_REFCOUNT_BITS 3 #define ARRAY_STRIDE_BITS 12 #define MAX_FOR_N_BITS(N) ((1<<(N))-1) #define ARRAY_MAX_STRIDE MAX_FOR_N_BITS(ARRAY_STRIDE_BITS-1) #define ARRAY_MIN_STRIDE (~MAX_FOR_N_BITS(ARRAY_STRIDE_BITS-1)) #define ARRAY_MAX_DATA_REFCOUNT MAX_FOR_N_BITS(ARRAY_REFCOUNT_BITS) #define ARRAY_MAX_FREE_ENTRIES MAX_FOR_N_BITS(ARRAY_FREE_BITS) typedef union { int64_t small; mpz_t *big; } Int_t; typedef struct { void *data; // All of the following fields add up to 64 bits, which means that array // structs can be passed in two 64-bit registers. C will handle doing the // bit arithmetic to extract the necessary values, which is cheaper than // spilling onto the stack and needing to retrieve data from the stack. int64_t length:ARRAY_LENGTH_BITS; uint8_t free:ARRAY_FREE_BITS; bool atomic:1; uint8_t data_refcount:ARRAY_REFCOUNT_BITS; int16_t stride:ARRAY_STRIDE_BITS; } array_t; typedef struct { uint32_t occupied:1, index:31; uint32_t next_bucket; } bucket_t; #define TABLE_MAX_BUCKETS 0x7fffffff #define TABLE_MAX_DATA_REFCOUNT 3 typedef struct { uint32_t count:31, last_free:31; uint8_t data_refcount:2; bucket_t buckets[0]; } bucket_info_t; typedef struct table_s { array_t entries; bucket_info_t *bucket_info; struct table_s *fallback; } table_t; typedef struct { void *fn, *userdata; } closure_t; typedef struct Range_s { Int_t first, last, step; } Range_t; typedef struct { array_t items; pthread_mutex_t mutex; pthread_cond_t cond; int64_t max_size; } channel_t; // vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1,\:0