#pragma once // Integer type infos and methods #include #include #include #include #include #include "datatypes.h" #include "functions.h" #include "nums.h" #include "types.h" #include "util.h" #define Int64_t int64_t #define Int32_t int32_t #define Int16_t int16_t #define Int8_t int8_t #define I64(x) ((int64_t)x) #define I32(x) ((int32_t)x) #define I16(x) ((int16_t)x) #define I8(x) ((int8_t)x) #define DEFINE_INT_TYPE(c_type, type_name) \ Text_t type_name ## $as_text(const c_type *i, bool colorize, const TypeInfo *type); \ int32_t type_name ## $compare(const c_type *x, const c_type *y, const TypeInfo *type); \ bool type_name ## $equal(const c_type *x, const c_type *y, const TypeInfo *type); \ Text_t type_name ## $format(c_type i, Int_t digits); \ Text_t type_name ## $hex(c_type i, Int_t digits, bool uppercase, bool prefix); \ Text_t type_name ## $octal(c_type i, Int_t digits, bool prefix); \ array_t type_name ## $bits(c_type x); \ c_type type_name ## $random(c_type min, c_type max); \ Range_t type_name ## $to(c_type from, c_type to); \ c_type type_name ## $from_text(Text_t text, bool *success); \ static inline c_type type_name ## $clamped(c_type x, c_type min, c_type max) { \ return x < min ? min : (x > max ? max : x); \ } \ extern const c_type type_name ## $min, type_name##$max; \ extern const TypeInfo $ ## type_name; \ static inline c_type type_name ## $divided_by(c_type D, c_type d) { \ c_type q = D/d, r = D%d; \ if (r < 0) { \ if (d > 0) q = q-1; \ else q = q+1; \ } \ return q; \ } \ static inline c_type type_name ## $modulo(c_type D, c_type d) { \ c_type r = D%d; \ if (r < 0) { \ if (d > 0) r = r + d; \ else r = r - d; \ } \ return r; \ } \ static inline c_type type_name ## $modulo1(c_type D, c_type d) { \ return type_name ## $modulo(D-1, d) + 1; \ } DEFINE_INT_TYPE(int64_t, Int64); DEFINE_INT_TYPE(int32_t, Int32); DEFINE_INT_TYPE(int16_t, Int16); DEFINE_INT_TYPE(int8_t, Int8); #undef DEFINE_INT_TYPE #define Int64$abs(...) I64(labs(__VA_ARGS__)) #define Int32$abs(...) I32(abs(__VA_ARGS__)) #define Int16$abs(...) I16(abs(__VA_ARGS__)) #define Int8$abs(...) I8(abs(__VA_ARGS__)) Text_t Int$as_text(const Int_t *i, bool colorize, const TypeInfo *type); uint64_t Int$hash(const Int_t *x, const TypeInfo *type); int32_t Int$compare(const Int_t *x, const Int_t *y, const TypeInfo *type); int32_t Int$compare_value(const Int_t x, const Int_t y); bool Int$equal(const Int_t *x, const Int_t *y, const TypeInfo *type); bool Int$equal_value(const Int_t x, const Int_t y); Text_t Int$format(Int_t i, Int_t digits); Text_t Int$hex(Int_t i, Int_t digits, bool uppercase, bool prefix); Text_t Int$octal(Int_t i, Int_t digits, bool prefix); void Int$init_random(long seed); Int_t Int$random(Int_t min, Int_t max); Range_t Int$to(Int_t from, Int_t to); Int_t Int$from_str(const char *str, bool *success); Int_t Int$from_text(Text_t text, bool *success); Int_t Int$abs(Int_t x); Int_t Int$power(Int_t base, Int_t exponent); Int_t Int$sqrt(Int_t i); #define BIGGEST_SMALL_INT ((1<<29)-1) #define Int$from_mpz(mpz) (\ mpz_cmpabs_ui(mpz, BIGGEST_SMALL_INT) <= 0 ? ({ \ (Int_t){.small=(mpz_get_si(mpz)<<2)|1}; \ }) : ({ \ mpz_t *result_obj = new(mpz_t); \ memcpy(result_obj, &mpz, sizeof(mpz_t)); \ (Int_t){.big=result_obj}; \ })) #define mpz_init_set_int(mpz, i) do { \ if (__builtin_expect((i).small & 1, 1)) mpz_init_set_si(mpz, (i).small >> 2); \ else mpz_init_set(mpz, *(i).big); \ } while (0) #define I(i) ((int64_t)(i) == (int32_t)(i) ? ((Int_t){.small=((uint64_t)(i)<<2)|1}) : Int64_to_Int(i)) #define I_small(i) ((Int_t){.small=((uint64_t)(i)<<2)|1}) #define I_is_zero(i) ((i).small == 1) Int_t Int$slow_plus(Int_t x, Int_t y); Int_t Int$slow_minus(Int_t x, Int_t y); Int_t Int$slow_times(Int_t x, Int_t y); Int_t Int$slow_divided_by(Int_t x, Int_t y); Int_t Int$slow_modulo(Int_t x, Int_t y); Int_t Int$slow_modulo1(Int_t x, Int_t y); Int_t Int$slow_left_shifted(Int_t x, Int_t y); Int_t Int$slow_right_shifted(Int_t x, Int_t y); Int_t Int$slow_bit_and(Int_t x, Int_t y); Int_t Int$slow_bit_or(Int_t x, Int_t y); Int_t Int$slow_bit_xor(Int_t x, Int_t y); Int_t Int$slow_negative(Int_t x); Int_t Int$slow_negated(Int_t x); Int_t Int$abs(Int_t x); bool Int$is_prime(Int_t x, Int_t reps); Int_t Int$next_prime(Int_t x); Int_t Int$prev_prime(Int_t x); extern const TypeInfo $Int; static inline Int_t Int$clamped(Int_t x, Int_t low, Int_t high) { return (Int$compare(&x, &low, &$Int) <= 0) ? low : (Int$compare(&x, &high, &$Int) >= 0 ? high : x); } // Fast-path inline versions for the common case where integer arithmetic is // between two small ints. static inline Int_t Int$plus(Int_t x, Int_t y) { const int64_t z = (int64_t)((uint64_t)x.small + (uint64_t)y.small); if (__builtin_expect(((z|2) == (int32_t)z), 1)) return (Int_t){.small=(z-1)}; return Int$slow_plus(x, y); } static inline Int_t Int$minus(Int_t x, Int_t y) { const int64_t z = (int64_t)(((uint64_t)x.small ^ 3) - (uint64_t)y.small); if (__builtin_expect(((z & ~2) == (int32_t)z), 1)) return (Int_t){.small=z}; return Int$slow_minus(x, y); } static inline Int_t Int$times(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { const int64_t z = (x.small>>1) * (y.small>>1); if (__builtin_expect(z == (int32_t)z, 1)) return (Int_t){.small=z+1}; } return Int$slow_times(x, y); } static inline Int_t Int$divided_by(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { // Euclidean division, see: https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/divmodnote-letter.pdf const int64_t D = (x.small>>2); const int64_t d = (y.small>>2); int64_t q = D/d; int64_t r = D%d; if (r < 0) { if (d > 0) q = q-1; else q = q+1; } if (__builtin_expect(q == (int32_t)q, 1)) return (Int_t){.small=(q<<2)|1}; } return Int$slow_divided_by(x, y); } static inline Int_t Int$modulo(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { // Euclidean modulus, see: https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/divmodnote-letter.pdf const int64_t D = (x.small>>2); const int64_t d = (y.small>>2); int64_t r = D%d; if (r < 0) { if (d > 0) r = r + d; else r = r - d; } return (Int_t){.small=(r<<2)|1}; } return Int$slow_modulo(x, y); } static inline Int_t Int$modulo1(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { // Euclidean modulus, see: https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/divmodnote-letter.pdf const int64_t D = (x.small>>2)-1; const int64_t d = (y.small>>2); int64_t r = D%d; if (r < 0) { if (d > 0) r = r + d; else r = r - d; } return (Int_t){.small=((r+1)<<2)|1}; } return Int$slow_modulo1(x, y); } static inline Int_t Int$left_shifted(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { const int64_t z = ((x.small>>2) << (y.small>>2))<<2; if (__builtin_expect(z == (int32_t)z, 1)) return (Int_t){.small=z+1}; } return Int$slow_left_shifted(x, y); } static inline Int_t Int$right_shifted(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) != 0, 1)) { const int64_t z = ((x.small>>2) >> (y.small>>2))<<2; if (__builtin_expect(z == (int32_t)z, 1)) return (Int_t){.small=z+1}; } return Int$slow_right_shifted(x, y); } static inline Int_t Int$bit_and(Int_t x, Int_t y) { const int64_t z = x.small & y.small; if (__builtin_expect((z & 1) == 1, 1)) return (Int_t){.small=z}; return Int$slow_bit_and(x, y); } static inline Int_t Int$bit_or(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) == 1, 1)) return (Int_t){.small=(x.small | y.small)}; return Int$slow_bit_or(x, y); } static inline Int_t Int$bit_xor(Int_t x, Int_t y) { if (__builtin_expect(((x.small & y.small) & 1) == 1, 1)) return (Int_t){.small=(x.small ^ y.small) | 1}; return Int$slow_bit_xor(x, y); } static inline Int_t Int$negated(Int_t x) { if (__builtin_expect((x.small & 1), 1)) return (Int_t){.small=(~x.small) ^ 3}; return Int$slow_negated(x); } static inline Int_t Int$negative(Int_t x) { if (__builtin_expect((x.small & 1), 1)) return (Int_t){.small=((-((x.small)>>2))<<2) | 1}; return Int$slow_negative(x); } static inline bool Int$is_negative(Int_t x) { if (__builtin_expect((x.small & 1), 1)) return x.small < 0; return Int$compare_value(x, I_small(0)) < 0; } // Conversion functions: static inline Int_t Int64_to_Int(int64_t i) { int64_t z = i<<2; if (__builtin_expect(z == (int32_t)z, 1)) return (Int_t){.small=z+1}; mpz_t result; mpz_init_set_si(result, i); return Int$from_mpz(result); } #define Int32_to_Int(i) Int64_to_Int(i) #define Int16_to_Int(i) Int64_to_Int(i) #define Int8_to_Int(i) Int64_to_Int(i) static inline Int64_t Int_to_Int64(Int_t i, bool truncate) { if (__builtin_expect(i.small & 1, 1)) return (int64_t)(i.small >> 2); if (__builtin_expect(!truncate && !mpz_fits_slong_p(*i.big), 0)) fail("Integer is too big to fit in a 64-bit integer!"); return mpz_get_si(*i.big); } static inline Int32_t Int_to_Int32(Int_t i, bool truncate) { int64_t i64 = Int_to_Int64(i, truncate); int32_t i32 = (int32_t)i64; if (__builtin_expect(i64 != i32 && !truncate, 0)) fail("Integer is too big to fit in a 32-bit integer!"); return i32; } static inline Int16_t Int_to_Int16(Int_t i, bool truncate) { int64_t i64 = Int_to_Int64(i, truncate); int16_t i16 = (int16_t)i64; if (__builtin_expect(i64 != i16 && !truncate, 0)) fail("Integer is too big to fit in a 16-bit integer!"); return i16; } static inline Int8_t Int_to_Int8(Int_t i, bool truncate) { int64_t i64 = Int_to_Int64(i, truncate); int8_t i8 = (int8_t)i64; if (__builtin_expect(i64 != i8 && !truncate, 0)) fail("Integer is too big to fit in an 8-bit integer!"); return i8; } static inline Int_t Num_to_Int(double n) { mpz_t result; mpz_init_set_d(result, n); return Int$from_mpz(result); } static inline double Int_to_Num(Int_t i) { if (__builtin_expect(i.small & 1, 1)) return (double)(i.small >> 2); return mpz_get_d(*i.big); } #define Int_to_Num32(i) (Num32_t)Int_to_Num(i) #define CONVERSION_FUNC(hi, lo) \ static inline int##lo##_t Int##hi##_to_Int##lo(int##hi##_t i, bool truncate) { \ if (__builtin_expect(!truncate && (i != (int##lo##_t)i), 0)) \ fail("Cannot truncate the Int" #hi " %ld to an Int" #lo, (int64_t)i); \ return (int##lo##_t)i; \ } CONVERSION_FUNC(64, 32) CONVERSION_FUNC(64, 16) CONVERSION_FUNC(64, 8) CONVERSION_FUNC(32, 16) CONVERSION_FUNC(32, 8) CONVERSION_FUNC(16, 8) #undef CONVERSION_FUNC #define CONVERSION_FUNC(num, int_type) \ static inline int_type##_t num##_to_##int_type(num##_t n, bool truncate) { \ num##_t rounded = round(n); \ if (__builtin_expect(!truncate && (num##_t)(int_type##_t)rounded != rounded, 0)) \ fail("Cannot truncate the " #num " %g to an " #int_type, rounded); \ return (int_type##_t)rounded; \ } CONVERSION_FUNC(Num, Int64) CONVERSION_FUNC(Num, Int32) CONVERSION_FUNC(Num, Int16) CONVERSION_FUNC(Num, Int8) CONVERSION_FUNC(Num32, Int64) CONVERSION_FUNC(Num32, Int32) CONVERSION_FUNC(Num32, Int16) CONVERSION_FUNC(Num32, Int8) #undef CONVERSION_FUNC // vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1,\:0