// Type infos and methods for Pointer types #include #include #include #include #include #include #include #include "integers.h" #include "metamethods.h" #include "tables.h" #include "text.h" #include "types.h" #include "util.h" public Text_t Pointer$as_text(const void *x, bool colorize, const TypeInfo_t *type) { auto ptr_info = type->PointerInfo; if (!x) { Text_t typename = generic_as_text(NULL, false, ptr_info.pointed); Text_t text; if (colorize) text = Text$concat(Text("\x1b[34;1m"), Text$from_str(ptr_info.sigil), typename, Text("\x1b[m")); else text = Text$concat(Text$from_str(ptr_info.sigil), typename); return text; } const void *ptr = *(const void**)x; if (!ptr) { Text_t typename = generic_as_text(NULL, false, ptr_info.pointed); if (colorize) return Text$concat(Text("\x1b[34;1m!"), typename, Text("\x1b[m")); else return Text$concat(Text("!"), typename); } static const void *root = NULL; static Table_t pending = {}; bool top_level = (root == NULL); // Check for recursive references, so if `x.foo = x`, then it prints as // `@Foo{foo=@~1}` instead of overflowing the stack: if (top_level) { root = ptr; } else if (ptr == root) { return Text$format(colorize ? "\x1b[34;1m%s~1\x1b[m" : "%s~1", ptr_info.sigil); } else { TypeInfo_t rec_table = ((TypeInfo_t){.size=sizeof(Table_t), .align=__alignof__(Table_t), \ .tag=TableInfo, .TableInfo.key=type, .TableInfo.value=&Int64$info}); int64_t *id = Table$get(pending, x, &rec_table); if (id) return Text$format(colorize ? "\x1b[34;1m%s~%ld\x1b[m" : "%s~%ld", ptr_info.sigil, *id); int64_t next_id = pending.entries.length + 2; Table$set(&pending, x, &next_id, &rec_table); } Text_t pointed = generic_as_text(ptr, colorize, ptr_info.pointed); if (top_level) { pending = (Table_t){}; // Restore root = NULL; } Text_t text; if (colorize) text = Text$concat(Text("\x1b[34;1m"), Text$from_str(ptr_info.sigil), Text("\x1b[m"), pointed); else text = Text$concat(Text$from_str(ptr_info.sigil), pointed); return text; } PUREFUNC public int32_t Pointer$compare(const void *x, const void *y, const TypeInfo_t *type) { (void)type; const void *xp = *(const void**)x, *yp = *(const void**)y; return (xp > yp) - (xp < yp); } PUREFUNC public bool Pointer$equal(const void *x, const void *y, const TypeInfo_t *type) { (void)type; const void *xp = *(const void**)x, *yp = *(const void**)y; return xp == yp; } // vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1,\:0