59 lines
2.1 KiB
C
59 lines
2.1 KiB
C
#pragma once
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// Type infos and methods for Nums (floating point)
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#include <math.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "types.h"
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#include "util.h"
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#define Num_t double
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#define Num32_t float
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#define OptionalNum_t double
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#define OptionalNum32_t float
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#define N32(n) ((float)n)
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#define N64(n) ((double)n)
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Text_t Num$as_text(const void *f, bool colorize, const TypeInfo_t *type);
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PUREFUNC int32_t Num$compare(const void *x, const void *y, const TypeInfo_t *type);
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PUREFUNC bool Num$equal(const void *x, const void *y, const TypeInfo_t *type);
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CONSTFUNC bool Num$near(double a, double b, double ratio, double absolute);
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Text_t Num$format(double f, Int_t precision);
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Text_t Num$scientific(double f, Int_t precision);
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double Num$mod(double num, double modulus);
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CONSTFUNC bool Num$isinf(double n);
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CONSTFUNC bool Num$finite(double n);
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CONSTFUNC bool Num$isnan(double n);
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double Num$nan(Text_t tag);
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CONSTFUNC double Num$mix(double amount, double x, double y);
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OptionalNum_t Num$parse(Text_t text);
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MACROLIKE CONSTFUNC double Num$clamped(double x, double low, double high) {
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return (x <= low) ? low : (x >= high ? high : x);
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}
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extern const TypeInfo_t Num$info;
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Text_t Num32$as_text(const void *f, bool colorize, const TypeInfo_t *type);
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PUREFUNC int32_t Num32$compare(const void *x, const void *y, const TypeInfo_t *type);
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PUREFUNC bool Num32$equal(const void *x, const void *y, const TypeInfo_t *type);
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CONSTFUNC bool Num32$near(float a, float b, float ratio, float absolute);
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Text_t Num32$format(float f, Int_t precision);
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Text_t Num32$scientific(float f, Int_t precision);
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float Num32$mod(float num, float modulus);
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CONSTFUNC bool Num32$isinf(float n);
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CONSTFUNC bool Num32$finite(float n);
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CONSTFUNC bool Num32$isnan(float n);
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CONSTFUNC float Num32$mix(float amount, float x, float y);
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OptionalNum32_t Num32$parse(Text_t text);
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float Num32$nan(Text_t tag);
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MACROLIKE CONSTFUNC float Num32$clamped(float x, float low, float high) {
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return (x <= low) ? low : (x >= high ? high : x);
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}
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extern const TypeInfo_t Num32$info;
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#define Num_to_Num32(n) ((Num32_t)(n))
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#define Num32_to_Num(n) ((Num_t)(n))
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// vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1,\:0
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