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/*
* bterm.h
* Copyright 2019 Bruce Hill
* Released under the MIT License
*
* Definitions of some basic terminal stuff, like reading keys
* and some terminal escape sequences.
*/
#ifndef FILE__BTERM_H
#define FILE__BTERM_H
#include <stdio.h>
#define KEY_F1 (0xFFFF-0)
#define KEY_F2 (0xFFFF-1)
#define KEY_F3 (0xFFFF-2)
#define KEY_F4 (0xFFFF-3)
#define KEY_F5 (0xFFFF-4)
#define KEY_F6 (0xFFFF-5)
#define KEY_F7 (0xFFFF-6)
#define KEY_F8 (0xFFFF-7)
#define KEY_F9 (0xFFFF-8)
#define KEY_F10 (0xFFFF-9)
#define KEY_F11 (0xFFFF-10)
#define KEY_F12 (0xFFFF-11)
#define KEY_INSERT (0xFFFF-12)
#define KEY_DELETE (0xFFFF-13)
#define KEY_HOME (0xFFFF-14)
#define KEY_END (0xFFFF-15)
#define KEY_PGUP (0xFFFF-16)
#define KEY_PGDN (0xFFFF-17)
#define KEY_ARROW_UP (0xFFFF-18)
#define KEY_ARROW_DOWN (0xFFFF-19)
#define KEY_ARROW_LEFT (0xFFFF-20)
#define KEY_ARROW_RIGHT (0xFFFF-21)
#define KEY_MOUSE_LEFT (0xFFFF-22)
#define KEY_MOUSE_RIGHT (0xFFFF-23)
#define KEY_MOUSE_MIDDLE (0xFFFF-24)
#define KEY_MOUSE_RELEASE (0xFFFF-25)
#define KEY_MOUSE_WHEEL_UP (0xFFFF-26)
#define KEY_MOUSE_WHEEL_DOWN (0xFFFF-27)
#define KEY_MOUSE_DOUBLE_LEFT (0xFFFF-28)
/* These are all ASCII code points below SPACE character and a BACKSPACE key. */
#define KEY_CTRL_TILDE 0x00
#define KEY_CTRL_2 0x00 /* clash with 'CTRL_TILDE' */
#define KEY_CTRL_A 0x01
#define KEY_CTRL_B 0x02
#define KEY_CTRL_C 0x03
#define KEY_CTRL_D 0x04
#define KEY_CTRL_E 0x05
#define KEY_CTRL_F 0x06
#define KEY_CTRL_G 0x07
#define KEY_BACKSPACE 0x08
#define KEY_CTRL_H 0x08 /* clash with 'CTRL_BACKSPACE' */
#define KEY_TAB 0x09
#define KEY_CTRL_I 0x09 /* clash with 'TAB' */
#define KEY_CTRL_J 0x0A
#define KEY_CTRL_K 0x0B
#define KEY_CTRL_L 0x0C
#define KEY_ENTER 0x0D
#define KEY_CTRL_M 0x0D /* clash with 'ENTER' */
#define KEY_CTRL_N 0x0E
#define KEY_CTRL_O 0x0F
#define KEY_CTRL_P 0x10
#define KEY_CTRL_Q 0x11
#define KEY_CTRL_R 0x12
#define KEY_CTRL_S 0x13
#define KEY_CTRL_T 0x14
#define KEY_CTRL_U 0x15
#define KEY_CTRL_V 0x16
#define KEY_CTRL_W 0x17
#define KEY_CTRL_X 0x18
#define KEY_CTRL_Y 0x19
#define KEY_CTRL_Z 0x1A
#define KEY_ESC 0x1B
#define KEY_CTRL_LSQ_BRACKET 0x1B /* clash with 'ESC' */
#define KEY_CTRL_3 0x1B /* clash with 'ESC' */
#define KEY_CTRL_4 0x1C
#define KEY_CTRL_BACKSLASH 0x1C /* clash with 'CTRL_4' */
#define KEY_CTRL_5 0x1D
#define KEY_CTRL_RSQ_BRACKET 0x1D /* clash with 'CTRL_5' */
#define KEY_CTRL_6 0x1E
#define KEY_CTRL_7 0x1F
#define KEY_CTRL_SLASH 0x1F /* clash with 'CTRL_7' */
#define KEY_CTRL_UNDERSCORE 0x1F /* clash with 'CTRL_7' */
#define KEY_SPACE 0x20
#define KEY_BACKSPACE2 0x7F
#define KEY_CTRL_8 0x7F /* clash with 'BACKSPACE2' */
// Terminal escape sequences:
#define CSI "\033["
#define T_WRAP "7"
#define T_SHOW_CURSOR "25"
#define T_MOUSE_XY "1000"
#define T_MOUSE_CELL "1002"
#define T_MOUSE_SGR "1006"
#define T_ALT_SCREEN "1049"
#define T_ON(opt) CSI "?" opt "h"
#define T_OFF(opt) CSI "?" opt "l"
#define move_cursor(f, x, y) fprintf((f), CSI "%d;%dH", (int)(y)+1, (int)(x)+1)
int bgetkey(FILE *in, int *mouse_x, int *mouse_y);
const char *bkeyname(int key);
static inline int nextchar(int fd)
{
char c;
return read(fd, &c, 1) == 1 ? c : -1;
}
/*
* Get one key of input from the given file. Returns -1 on failure.
* If mouse_x or mouse_y are non-null and a mouse event occurs, they will be
* set to the position of the mouse (0-indexed).
*/
int bgetkey(FILE *in, int *mouse_x, int *mouse_y)
{
int fd = fileno(in);
int numcode = 0, super = 0;
int c = nextchar(fd);
if (c == '\x1b')
goto escape;
return c;
escape:
c = nextchar(fd);
// Actual escape key:
if (c < 0)
return KEY_ESC;
switch (c) {
case '\x1b': ++super; goto escape;
case '[': goto CSI_start;
case 'P': goto DCS;
case 'O': goto SS3;
default: return -1;
}
CSI_start:
c = nextchar(fd);
if (c == -1)
return -1;
switch (c) {
case 'A': return KEY_ARROW_UP;
case 'B': return KEY_ARROW_DOWN;
case 'C': return KEY_ARROW_RIGHT;
case 'D': return KEY_ARROW_LEFT;
case 'F': return KEY_END;
case 'H': return KEY_HOME;
case '~':
switch (numcode) {
case 3: return KEY_DELETE;
case 5: return KEY_PGUP;
case 6: return KEY_PGDN;
case 15: return KEY_F5;
case 17: return KEY_F6;
case 18: return KEY_F7;
case 19: return KEY_F8;
case 20: return KEY_F9;
case 21: return KEY_F10;
case 23: return KEY_F11;
case 24: return KEY_F12;
}
return -1;
case '<': { // Mouse clicks
int buttons = 0, x = 0, y = 0;
char buf;
while (read(fd, &buf, 1) == 1 && '0' <= buf && buf <= '9')
buttons = buttons * 10 + (buf - '0');
if (buf != ';') return -1;
while (read(fd, &buf, 1) == 1 && '0' <= buf && buf <= '9')
x = x * 10 + (buf - '0');
if (buf != ';') return -1;
while (read(fd, &buf, 1) == 1 && '0' <= buf && buf <= '9')
y = y * 10 + (buf - '0');
if (buf != 'm' && buf != 'M') return -1;
if (mouse_x) *mouse_x = x - 1;
if (mouse_y) *mouse_y = y - 1;
if (buf == 'm')
return KEY_MOUSE_RELEASE;
switch (buttons) {
case 64: return KEY_MOUSE_WHEEL_UP;
case 65: return KEY_MOUSE_WHEEL_DOWN;
case 0: return KEY_MOUSE_LEFT;
case 1: return KEY_MOUSE_RIGHT;
case 2: return KEY_MOUSE_MIDDLE;
default: return -1;
}
break;
}
default:
if ('0' <= c && c <= '9') {
// Ps prefix
numcode = 10*numcode + (c - '0');
goto CSI_start;
}
}
return -1;
DCS:
return -1;
SS3:
switch (nextchar(fd)) {
case 'P': return KEY_F1;
case 'Q': return KEY_F2;
case 'R': return KEY_F3;
case 'S': return KEY_F4;
default: break;
}
return -1;
}
/*
* Return the name of a key, if one exists and is different from the key itself
* (i.e. bkeyname('c') == NULL, bkeyname(' ') == "Space")
*/
const char *bkeyname(int key)
{
// TODO: currently only the keys I'm using are named
switch (key) {
case KEY_F1: return "F1";
case KEY_F2: return "F2";
case KEY_F3: return "F3";
case KEY_F4: return "F4";
case KEY_F5: return "F5";
case KEY_F6: return "F6";
case KEY_F7: return "F7";
case KEY_F8: return "F8";
case KEY_F9: return "F9";
case KEY_F10: return "F10";
case KEY_F11: return "F11";
case KEY_F12: return "F12";
case KEY_INSERT: return "Insert";
case KEY_DELETE: return "Delete";
case KEY_HOME: return "Home";
case KEY_END: return "End";
case KEY_PGUP: return "PgUp";
case KEY_PGDN: return "PgDn";
case KEY_ARROW_UP: return "Up";
case KEY_ARROW_DOWN: return "Down";
case KEY_ARROW_LEFT: return "Left";
case KEY_ARROW_RIGHT: return "Right";
case KEY_MOUSE_LEFT: return "Left click";
case KEY_MOUSE_RIGHT: return "Right click";
case KEY_MOUSE_MIDDLE: return "Middle click";
case KEY_MOUSE_RELEASE: return "Mouse release";
case KEY_MOUSE_WHEEL_UP: return "Mouse wheel up";
case KEY_MOUSE_WHEEL_DOWN: return "Mouse wheel down";
case KEY_MOUSE_DOUBLE_LEFT: return "Double left click";
case KEY_CTRL_TILDE: return "Ctrl-[2~]";
case KEY_CTRL_A: return "Ctrl-a";
case KEY_CTRL_B: return "Ctrl-b";
case KEY_CTRL_C: return "Ctrl-c";
case KEY_CTRL_D: return "Ctrl-d";
case KEY_CTRL_E: return "Ctrl-e";
case KEY_CTRL_F: return "Ctrl-f";
case KEY_CTRL_G: return "Ctrl-g";
case KEY_CTRL_H: return "Ctrl-h";
case KEY_TAB: return "Tab";
case KEY_CTRL_J: return "Ctrl-j";
case KEY_CTRL_K: return "Ctrl-k";
case KEY_CTRL_L: return "Ctrl-l";
case KEY_ENTER: return "Enter";
case KEY_CTRL_N: return "Ctrl-n";
case KEY_CTRL_O: return "Ctrl-o";
case KEY_CTRL_P: return "Ctrl-p";
case KEY_CTRL_Q: return "Ctrl-q";
case KEY_CTRL_R: return "Ctrl-r";
case KEY_CTRL_S: return "Ctrl-s";
case KEY_CTRL_T: return "Ctrl-t";
case KEY_CTRL_U: return "Ctrl-u";
case KEY_CTRL_V: return "Ctrl-v";
case KEY_CTRL_W: return "Ctrl-w";
case KEY_CTRL_X: return "Ctrl-x";
case KEY_CTRL_Y: return "Ctrl-y";
case KEY_CTRL_Z: return "Ctrl-z";
case KEY_ESC: return "Esc";
case KEY_CTRL_BACKSLASH: return "Ctrl-[4\\]";
case KEY_CTRL_RSQ_BRACKET: return "Ctrl-[5]]";
case KEY_CTRL_6: return "Ctrl-6";
case KEY_CTRL_SLASH: return "Ctrl-[7/_]";
case KEY_SPACE: return "Space";
case KEY_BACKSPACE2: return "Backspace";
}
return NULL;
}
#endif
// vim: ts=4 sw=0 et cino=L2,l1,(0,W4,m1
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