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authorBruce Hill <bitbucket@bruce-hill.com>2017-08-16 04:35:35 -0700
committerBruce Hill <bitbucket@bruce-hill.com>2017-08-16 04:35:35 -0700
commit4c584bd2edda45f374a16e6bf909bd9d256701da (patch)
tree557cb8909d66f85732eae69bf5aea4c462570cc2
Initial commit, mostly working. Slightly broken.
-rwxr-xr-xgame1.moon193
-rw-r--r--nomic.moon169
2 files changed, 362 insertions, 0 deletions
diff --git a/game1.moon b/game1.moon
new file mode 100755
index 0000000..1d76f57
--- /dev/null
+++ b/game1.moon
@@ -0,0 +1,193 @@
+#!/usr/bin/env moon
+nomic = require 'nomic'
+game = nomic()
+
+
+game\def [[say $str]], (locals)=>
+ with locals
+ print(.str)
+ return nil
+
+game\def [[return $retval]], (locals)=> locals.retval
+
+game\def [[do $thunk]], (locals)=>
+ locals.thunk\run(@, locals)
+
+game\def {[[true]], [[yes]]}, (locals)=> true
+game\def {[[false]], [[no]]}, (locals)=> false
+game\def {[[nil]], [[None]], [[nop]]}, (locals)=> nil
+
+game\run [[say "Hello world!"]]
+game\run [[
+ say "Hello!"
+ say "World!"
+]]
+
+game\def {[[greet]], [[say hello]]}, [[say "Hello!"]]
+game\run[[greet]]
+game\run[[say hello]]
+
+
+game\run [[say (return "returned value")]]
+
+game\run [[do {say "did"}]]
+
+game\run [[say 5]]
+game\run [[say -5]]
+
+
+game\def [[fart]], [[say "poot"]]
+game\run [[fart]]
+game\def [[fart twice]], [[
+ say "poot"
+ say "poot again"
+]]
+game\run [[fart twice]]
+
+game\def [[sum $items]], (locals)=>
+ tot = 0
+ for x in *locals.items do tot += x
+ return tot
+
+game\run "say [1,2,3]"
+game\run "sum [1,2,3]"
+game\run "say (sum [1,2,3])"
+
+game\def [[print $x]], [[say $x]]
+game\run [[print "printing variables works"]]
+
+
+game\def [[you]], (_)=> @you
+game\run [[you]]
+game\run [[say (you)]]
+
+game\def [[five]], [[return 5]]
+game\run [[say (five)]]
+game\def [[$x squared]], (locals)=> locals.x^2
+game\run [[say ((five) squared)]]
+
+
+game\def [[remember that $key $relation $value]], (locals)=>
+ with locals
+ assert .relation, "no relation!!"
+ if not @relations[.relation] then @relations[.relation] = {}
+ @relations[.relation][.key] = .value
+
+game\def [[remember that $key $relation]], [[remember that $key $relation (true)]]
+
+game\def [[forget about $key $relation]], (locals)=>
+ with locals
+ if not @relations[.relation] then @relations[.relation] = {}
+ @relations[.relation][.key] = nil
+
+game\def [[the value of $key $relation]], (locals)=>
+ with locals
+ return (@relations[.relation] or {})[.key]
+
+game\def [[it is true that $key $relation $value]], [[return ((the value of $key $relation) == $value)]]
+
+game\def [[it is true that $key $relation]], [[return ((the value of $key $relation) == (true))]]
+
+
+game\run [[remember that "socrates" "is mortal"]]
+game\run [[say (the value of "socrates" "is mortal")]]
+
+game\def [[$x == $y]], (locals)=>
+ with locals
+ print("testing equality of #{.x} and #{.y}")
+ if type(.x) != type(.y)
+ return false
+ if type(.x) == 'table'
+ for k,v in pairs(.x)
+ if .y[k] != v
+ return false
+ for k,v in pairs(.y)
+ if .x[k] != v
+ return false
+ return true
+ else
+ return .x == .y
+
+game\def [[not $x]], (locals)=> not locals.x
+
+game\def [[$x != $y]], [[return (not (x == y))]]
+
+game\def [[$x < $y]], (locals)=> locals.x < locals.y
+
+game\def [[$x <= $y]], (locals)=> locals.x <= locals.y
+
+game\def [[$x > $y]], (locals)=> locals.x > locals.y
+
+game\def [[$x >= $y]], (locals)=> locals.x >= locals.y
+
+-- TODO: the rest of the comparisons
+
+game\def [[if $condition then $body else $else_body]], (locals)=>
+ with locals
+ if .condition
+ return .body\run(@, locals)
+ else return .else_body\run(@, locals)
+
+game\def [[if $condition then $body]], [[if $condition then $body else {}]]
+game\def [[when $condition do $body]], [[if $condition then $body else {}]]
+
+game\def [[all keys where $relation is $value]], (locals)=>
+ with locals
+ result = {}
+ for k,v in pairs(@relations[.relation] or {})
+ if v == .value
+ table.insert(result, k)
+ return result
+
+game\run [[if (1 == 1) then {say "Affirmative"} else {say "Negatory"}]]
+game\run [[if (1 == 2) then {say "Affirmative"} else {say "Negatory"}]]
+game\run [[if (1 == 2) then {say "Affirmative"}]]
+
+game\run [[say (if (1 == 1) then {return "Ternary yes"} else {return "Ternary no"})]]
+
+game\def [[$who is a member]], [[return (it is true that $who "is a member")]]
+game\def [[you are a member]], [[return ((you) is a member)]]
+game\run [[say (you are a member)]]
+error("done")
+
+game\run [[
+ if (you are a member) then {say "youre a member!"} else {say "youre not a member"}
+]]
+
+
+
+
+[[
+def: $who is a member
+ return it is true that $who "is a member"
+
+def: you are a member
+ return (you) is a member
+
+def: members
+alias: all members
+ return all keys where "is a member" is "yes"
+
+def: let $someone join
+ if (you are a member) then {
+ remember that $someone "is a member"
+ }
+
+def: propose $def
+ if (you are a member) then {
+ remember that $def "is pending"
+ vote yes on $def
+ }
+
+def: make $voter vote yes on $def
+alias: make $voter approve $def
+ remember $def "is approved by" $voter
+ if ((all members) == (all $def "is approved by" ?)) then {
+ forget $def "is approved by" ?
+ add def $def
+ }
+
+def: vote yes on $def
+ make (you) vote yes on $def
+
+]]
diff --git a/nomic.moon b/nomic.moon
new file mode 100644
index 0000000..92fdb8b
--- /dev/null
+++ b/nomic.moon
@@ -0,0 +1,169 @@
+re = require 're'
+lpeg = require 'lpeg'
+moon = require 'moon'
+type = moon.type
+
+export __DEBUG__
+
+invocation_def = [[
+ name <- {| {chunk} (" " {chunk})* |} -> semicolonify
+ chunk <- ({"$"} %S+) / ({%S+})
+]]
+invocation_def = re.compile(invocation_def, {semicolonify: (bits) -> table.concat(bits, ";")})
+
+
+as_value = (x, globals, locals)->
+ assert (globals and locals), "Shit's fucked"
+ if type(x) == 'number' or type(x) == 'string' or type(x) == 'table'
+ return x
+ ret = x\as_value globals, locals
+ return ret
+
+class Var
+ new:(@name)=>
+ as_value:(globals, locals)=>
+ if __DEBUG__
+ print("Looking up variable #{@name} = #{locals[@name]}")
+ if locals[@name] == nil
+ print("LOCALS:")
+ for k,v in pairs locals
+ print(" #{k} = #{v}")
+ print("GLOBALS:")
+ for k,v in pairs globals
+ print(" #{k} = #{v}")
+ error("Could not find #{@name}")
+ locals[@name]
+ __tostring:=> "Var(#{@text})"
+
+class Word
+ new:(@text)=>
+ __tostring:=> "Word(#{@text})"
+
+class Action
+ new:(tokens)=>
+ words = [(if type(t) == Word then t.text else "$") for t in *tokens]
+ @name = table.concat(words, ";")
+ if __DEBUG__
+ print("ACTION: #{@name}")
+ for t in *tokens
+ print(" TOKEN: #{t}")
+ @args = [t for t in *tokens when type(t) != Word]
+
+ __tostring:=> "Action(#{@name})"
+
+ as_value:(globals, locals)=>
+ assert((globals and locals), "f'd up")
+ ret = @\run globals, locals
+ return ret
+
+ run:(globals, locals)=>
+ assert((globals and locals), "f'd up")
+ rule = globals.rules[@name]
+ unless rule
+ error("Tried to run rule, but couldn't find: #{@name}")
+ arg_names = rule.arg_names
+ new_locals = {}
+ for i, arg in ipairs(@args)
+ new_locals[arg_names[i]] = as_value(arg, globals, locals)
+
+ ret = rule.fn(globals, new_locals)
+ return ret
+
+class Thunk
+ new:(@actions)=>
+ if __DEBUG__
+ print("CONSTRUCTING THUNK WITH ACTIONS:")
+ for k,v in pairs @actions
+ print(" #{k} = #{v}")
+ as_value:=>@
+ run:(globals, locals)=>
+ assert((globals and locals), "f'd up")
+ ret = nil
+ for a in *@actions
+ ret = a\run globals,locals
+ return ret
+ __tostring:=>
+ "Thunk(#{table.concat([tostring(a) for a in *@actions], ", ") .. tostring(@actions.returnValue or "") })"
+
+lingo = [[
+ actions <- {| (%nl " "*)* ((" "*) action ((%nl " "*)+ action)*)? (%nl " "*)* |} -> Thunk
+ action <- {| token (" "+ token)* " "* |} -> Action
+ token <- expression / ({(!"[" [^ {}()$])+} -> Word)
+ expression <- number / string / list / variable / thunk / subexpression
+ number <- ('-'? [0-9]+ ("." [0-9]+)?) -> tonumber
+ string <- ('"' {(("\\" .) / [^"])*} '"') -> tostring
+ list <- {| '[' (expression (',' (' '*) expression)*)? ']' |}
+ variable <- ("$" {%S+}) -> Var
+ subexpression <- "(" action ")"
+ thunk <- ("{" {| actions |} "}") -> Thunk
+]]
+defs = {
+ Var: (...)->Var(...)
+ Word: (...)->Word(...)
+ Action: (...)->Action(...)
+ Thunk: (...)->Thunk(...)
+ tostring: tostring
+ tonumber: tonumber
+}
+lingo = re.compile lingo, defs
+
+class Rule
+ new:(invocations, action)=>
+ if type(action) == 'string'
+ @body_str = action
+ thunk = lingo\match action
+ unless thunk
+ error("failed to parse!")
+ @fn = (globals,locals)-> thunk\run(globals, locals)
+ else
+ @body_str = "<lua function>"
+ @fn = action
+
+ eq = (x,y)->
+ if #x != #y then return false
+ for i=1,#x
+ if x[i] != y[i] then return false
+ return true
+
+ @raw_invocations = invocations
+ @invocations = {}
+ for raw_invocation in *invocations
+ name_bits = {}
+ arg_names = {}
+ for chunk in raw_invocation\gmatch("%S+")
+ if chunk\sub(1,1) == "$"
+ table.insert name_bits, "$"
+ table.insert arg_names, chunk\sub(2,-1)
+ else
+ table.insert name_bits, chunk
+ if @arg_names
+ assert(eq(arg_names, @arg_names), "Attempt to use an alias with different variables")
+ else
+ @arg_names = arg_names
+ invocation = table.concat name_bits, ";"
+ table.insert @invocations, invocation
+
+ __tostring:=>
+ "Rule: #{table.concat(@raw_invocations, " | ")} :=\n #{@body_str\gsub("\n","\n ")}"
+
+
+def = (game, invocation, action)->
+ invocations = if type(invocation) == 'table' then invocation else {invocation}
+ rule = Rule(invocations, action)
+ for invocation in *rule.invocations
+ game.rules[invocation] = rule
+ print rule
+
+run = (game, str)->
+ print(">> #{str\gsub("\n", "\n.. ")}")
+ thunk = lingo\match str
+ unless thunk
+ error("failed to parse nomic:\n#{str}")
+ game.you = "@spill"
+ ret = thunk\run game, {}
+ if ret != nil
+ print("= #{ret}")
+ return ret
+
+return ()->
+ {rules:{}, relations:{}, :run, :def}