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authorBruce Hill <bitbucket@bruce-hill.com>2018-09-06 12:46:39 -0700
committerBruce Hill <bitbucket@bruce-hill.com>2018-09-06 12:48:16 -0700
commita35d010dfe2b2769cf13ae508952c279aecb3aac (patch)
tree69ce1fcd0123832599d2766d361a8a8b43fcfb4b /README.md
parente1bc075bb5319b3903f66e141810dcb9ef53042e (diff)
Removed the mandatory "_" prefix for Nomsu variables, renamed "list" and
"dict" to "List" and "Dict", or in Nomsu's environment, "_List" and "_Dict", removed uuid.lua and replaced it with core/id.nom for handling IDs.
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@@ -53,7 +53,6 @@ All `.moon` files have been precompiled into corresponding `.lua` files, so you
* [code\_obj.moon](code_obj.moon) - Datastructures used for incrementally building generated code, while preserving code origins.
* [error\_handling.moon](error_handling.moon) - The logic for producing good error messages within Lua that reference the Nomsu source code that led to them.
* [utils.lua](utils.lua) - A set of utility actions used by nomsu.moon.
-* [uuid.lua](uuid.lua) - A simple Universally Unique Identifier implementation (RFC 4122) used internally to give each object a randomized unique ID.
* [consolecolors.lua](consolecolors.lua) - Lua module that defines ANSI color codes for colored console output (used internally in nomsu.moon).
* [examples/how\_do\_i.nom](examples/how_do_i.nom) - A simple walkthrough of some of the features of Nomsu, written in Nomsu code. **This is a good place to start.**
* [core/\*.nom](core) - Core language definitions of stuff like control flow, operators, and metaprogramming, broken down into different files.