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require "lib/core.nom"
require "lib/permissions.nom"
require "lib/secrets.nom"
require "lib/plurals.nom"

# Users:
with secrets:
    secret %users = (..)
        =lua ".."
            |setmetatable({}, {__index={
            |    by_name=function(self, key) return "User<"..key..">"; end,
            |    add=function(self, key) self[key] = self:by_name(key); end,
            |}})
    rule [find user %name, @%name] =:
        =lua "secrets.users:by_name(vars.name) or nomsu:error('Failed to find user: '..tostring(vars.name))"
    rule [add user %name] =:
        =lua "secrets.users:add(vars.name)"
    rule [everybody, everyone] =:
        (%entry's "key") for %entry in (entries in (secret %users))

    rule [rules that change users] =: ["add user %"]

# Inventory:
with secrets:
    secret %inventory = (..)
        =lua ".."
            |setmetatable({}, {__index=function(self,key)
            |    local t = setmetatable({}, {__index=function() return 0; end});
            |    self[key] = t;
            |    return t;
            |end});

    rule [inventory] =: dict (..)
        [%inv's "key", dict (%entry for %entry in (entries in (%inv's "value")))]
        ..for %inv in (entries in (secret %inventory))

    rule [%person's inventory] =:
        dict (%entry for %entry in (entries in ((secret %inventory)->%person)))

    rule [%person's stock of %item] =:
        %item = (canonicalize %item)
        (((secret %inventory) -> %person) -> %item)

    rule [%person's stock of %item as str] =:
        %item = (canonicalize %item)
        %count = (%person's stock of %item)
        "\(%count) \((singular %item) if (%count == 1) else (plural %item))"

    rule [give %person %count %item] =:
        %item = (canonicalize %item)
        (((secret %inventory) -> %person) -> %item) += %count

    rule [give %person %count %item from %donor] =:
        %item = (canonicalize %item)
        if ((%donor's stock of %item) < %count):
            say ".."
                |\(%donor) does not have enough \(%item) to transfer
        ..else:
            (((secret %inventory) -> %person) -> %item) += %count
            (((secret %inventory) -> %donor) -> %item) -= %count

    rule [%person has %item, %person has a %item, %person has an %item] =:
        (%person's stock of %item) > 0

    rule [rules that change the inventory] =: [..]
        "give % % %", "give % % % from %"

    rule [rules that view the inventory] =: [..]
        "inventory", "%'s inventory", "%'s stock of %", "%'s stock of % as str"

rule [you] =:
    =lua "(nomsu.you or 'Anonymous')"

rule [make %person %action, make %person do %action] =:
    lua> ".."
        |local old_you = nomsu.you
        |nomsu.you = vars.person
    do %action
    lua> ".."
        |nomsu.you = old_you

say "===================================================="
say "                    NEW GAME"
say "===================================================="

# Unanimity for proposals
with secrets:
    rule [pending proposal] =:
        secret %pending

    rule [propose source %src] =:
        if (secret %pending):
            error "A proposal is already pending."
        secret %pending = %src
        secret %approvals = []
        say ".."
            |\(underscore)\(yellow)Proposal:\(reset color)
            |\(bright)\(blue)\(%src)\(reset color)

    parse [propose %action] as:
        propose source (..)
            source code from tree \%action

    rule [with everyone's approval do %action] =:
        run %action

    rule [mark %who as approving] =:
        if (not (pending proposal)):
            say "No action pending"
            return

        (secret %approvals)-> %who = (yes)

        # Check for uncounted votes:
        for %user in (everybody):
            if (not ((secret %approvals)->%user)):
                return

        # No one dissents
        with everyone's approval do (pending proposal)
        secret %pending = (nil)
        secret %approvals = (nil)

    rule [mark %who as rejecting] =:
        secret %pending = (nil)
        secret %approvals = (nil)

    rule [approve, vote yes, vote yea] =:
        mark (you) as approving

    rule [reject, vote no, vote nay, veto, disapprove] =:
        mark (you) as rejecting

    restrict "with everyone's approval do %" to within "mark % as approving"
    restrict "mark % as approving" to within "approve"
    restrict "mark % as rejecting" to within "reject"

rule [join] =:
    add user (you)
    say ".."
        |\(on yellow)\(black)Welcome to the game, \(you)!\(reset color)

restrict (rules that change users) to within "join"

restrict (..)
    flatten [..]
        ["rule % = %", "make % %", "restrict % to within %"]
        (rules that change the inventory)
..to within "with everyone's approval do %"
say "Rule making is now restricted"

join

propose:
    say "Hello world"
approve

propose:
    say "Hello world again"
approve

propose:
    give "democracy" 1 "possibility"
    if ("democracy" has "possibility"):
        say "DEMOCRACY WORKS!!!"
    ..else:
        say "democracy has failed :("
approve

propose:
    rule [fart] =:
        say "poot"
    say "fart should have been defined"
approve
say "doop"
fart

propose:
    with secrets:
        rule [open election %candidates %action] =:
            if (secret %candidates):
                error "An election is already in progress."
            ..else:
                secret %candidates = %candidates
                secret %votes = []
                secret %action = %action
                secret %winner = (nil)

        rule [close the election] =:
            secret %candidates = (nil)
            secret %votes = (nil)
            secret %action = (nil)
            secret %winner = (nil)

        rule [votes for %candidate] =:
            %votes = []
            for %entry in (entries in (secret %votes)):
                if ((%entry's "value") == %candidate):
                    add (%entry's "key") to %votes
            %votes

        rule [after winning a fair election do %action] =:
            do %action

        rule [the winner] =: secret %winner

        rule [vote for %candidate] =:
            for %c in (secret %candidates):
                if (%c == %candidate):
                    go to %candidate_is_legit
            error ".."
                |Invalid candidate: \(%candidate)
            -> %candidate_is_legit

            (secret %votes)->(you) =: %candidate
            %vote_percent = ((number of (votes for %candidate)) / (number of (everyone)))
            say ".."
                |Vote cast. \(%candidate) now has \(100 * %vote_percent)% of the votes.
            if (%vote_percent > 0.5):
                secret %winner = %candidate
                after winning a fair election do (secret %action)
                close the election

        rule [rules that change the election] =: [..]
            "open election %", "close the election", "vote for %"

        rule [rules that view the election] =: [..]
            "votes for %"

approve

propose:
    rule [as bill %action] =:
        if ((you) == "Anonymous"):
            make "bill" do %action
        ..else:
            say ".."
                |Who do you think you are, \(you)?
    allow ["as bill %"] to use ["make % %"]
approve
as bill: join

propose:
    rule [as dave %action] =:
        if ((you) == "Anonymous"):
            make "dave" do %action
        ..else:
            say ".."
                |Who do you think you are, \(you)?
    allow ["as dave %"] to use ["make % %"]
approve
as bill: approve
as dave: join

propose:
    rule [declare war] =: say "\(red)WAR!!!\(reset color)"
    with secrets:
        secret %president = (nil)
        rule [elect president from %candidates] =:
            open election %candidates:
                say ".."
                    |Hail to the chief: \(the winner)
                secret %president = (the winner)

        rule [as the president do %action] =: do %action

        restrict "declare war" to within "as the president do %"
approve
as bill: approve
as dave: approve

elect president from ["tom", "dick", "harry"]
vote for "dick"
as bill: vote for "dick"
as dave:
    as the president do:
        declare war

propose:
    rule [take a shit] =: say "shit taken."

approve
as bill: approve
as dave: approve
take a shit
say "Done."