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|
#!/usr/bin/env nomsu -V7.0.0
###
This is a Nomsu tutorial.
use "filesystem"
use "consolecolor"
use "commandline"
use "progressbar"
use "shell"
(lesson $name $lesson) compiles to ("
{name=\($name as lua expr), lesson=\(
quote ((SyntaxTree {.type = "FileChunks"} $lesson) as nomsu, text)
)}
")
[<your code here>, ???] all compile to
`(
at `("Text" tree with "\((this tree).source)") fail
`"Incomplete code: This needs to be filled in."
)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$lessons = [
lesson "Variables":
### In Nomsu, variables have a "$" prefix, and you can just assign to them
without declaring them first:
$x = 1
test that ($x == 1)
### Variables which have not yet been set have the value (nil)
test that ($foobar == (nil))
### Variables can be nameless:
$ = 99
### Or have spaces, if surrounded with parentheses:
$(my favorite number) = 23
### Figure out what value $my_var should have:
$my_var = 100
$my_var = ($my_var + $x + $(my favorite number))
test that ($my_var == (???))
lesson "Actions":
### Fix this action so the tests pass:
($x doubled) means ((???) * $x)
### Tests:
test that ((2 doubled) == 4)
test that ((-5 doubled) == -10)
lesson "Blocks":
### When you need to do multiple things inside an action, use a block.
### Blocks are written with a colon followed by some indented code:
($x doubled then squared) means:
$x = (2 * $x)
$x = (???)
return $x
### Blocks are also used for loops and conditionals:
for $num in [0, -1, 10, 4]:
$correct_answer = (4 * ($num * $num))
if (($num doubled then squared) != $correct_answer):
fail "Wrong answer for \($num)!"
lesson "Text":
### Nomsu text is enclosed in double quotation marks:
$text = "Hello"
### You can insert values into text using a backslash:
test that ("two plus three is \(2 + 3)" == (???))
### Variables don't require parentheses, but other expressions do:
$x = 99
test that ("$x is \$x" == (???))
### This can be used to convert values to text:
test that ("\$x" == (???))
### Longer strings use '("' followed by an indented region:
$long = ("
line one
line two with spaces at the front
")
test that
$long == ("
\(<your code here>)
\(<your code here>)
")
lesson "Conditionals":
### Make this action return "big" if its argument
### is bigger than 99, otherwise return "small"
(the size of $n) means:
if (???):
<your code here>
..else:
<your code here>
### Tests:
for $big_number in [9999, 100]:
test that ((the size of $big_number) == "big")
for $small_number in [0, 1, -5, -999, 99]:
test that ((the size of $small_number) == "small")
lesson "Loops":
### Fix this action so the tests pass:
(the sum of $numbers) means:
$sum = 0
### You can loop over the values in a list like this:
for $number in $numbers:
### Hint: math expressions may need parentheses
<your code here>
return $sum
### Tests:
test that ((the sum of [1, 2, 3, 4, 5]) == 15)
test that ((the sum of [100, 200]) == 300)
### You can also loop over a number range like this:
$total = 0
for $i in (1 to 3):
$total = ($total + $i)
test that ($total == (???))
lesson "Variable Scopes":
### Nomsu's variables are local by default, and actions have their own scopes:
$x = 1
$y = 2
### Define an action that sets a variable:
(do something) means:
### The variable $y is never set in this action, so it has the same value
it has outside this action.
test that ($y == (???))
### $x is set inside this action, and actions have their own scopes.
$x = $y
### What number should $x be here?
test that ($x == (???))
### After running the action, what value should $x have?
do something
test that ($x == (???))
lesson "More Variable Scopes":
### Loops and conditionals do *not* have their own scopes:
$z = 1
if (1 == 1):
### Set $z inside a conditional:
$z = 2
### After assigning in a conditional, what should $z be?
test that ($z == (???))
for $ in (1 to 1):
### Set $z inside a loop:
$z = 3
### After assigning in a loop, what should $z be?
test that ($z == (???))
lesson "Externals":
### The 'external' block lets you modify variables outside an action:
$x = 1
(do something) means:
external: $x = 2
do something
### After running the action that sets $x in an 'external' block, what should $x be?
test that ($x == (???))
lesson "Locals":
### The 'with' block lets you create a local scope for the variables you list:
$y = 1
$z = 1
with [$y]:
$y = 2
$z = 2
### After setting $y and $z in the 'with [$y]' block, what should $y and $z be?
test that ($y == (???))
test that ($z == (???))
lesson "Failure and Recovery":
$what_happened = "nothing"
### In Nomsu, sometimes things fail, but you can recover from failures with 'try':
try:
### The 'fail' action triggers failure
fail "Oh no!"
..if it fails:
$what_happened = "failure"
..if it succeeds:
$what_happened = "success"
### What do you think happened?
test that ($what_happened == (???))
### Note: a 'try' block will silence failures, so this has no effect:
try: fail
lesson "Indexing":
### Nomsu uses the "." operator to access things inside an object:
$dictionary = {.dog = "A lovable doofus", .cat = "An internet superstar"}
test that ($dictionary.dog == "A lovable doofus")
test that ($dictionary.cat == (???))
### If you try to access a key that's not in an object, the result is (nil):
test that ($dictionary.mimsy == (???))
### $dictionary.dog is just a shorthand for $dictionary."dog".
You may need to use the longer form for strings with spaces:
$dictionary."guinea pig" = "A real-life tribble"
### Dictionaries are created with curly braces ({}) and can have
anything as a key or value, including numbers or other dictionaries:
$dictionary.5 = "The number five"
$dictionary.five = 5
$dictionary.myself = $dictionary
test that ($dictionary.myself == (???))
### Lists are similar, but use square brackets ([])
and can only have numbers as keys, starting at 1:
$list = ["first", "second", 999]
test that ($list.1 == "first")
test that ($list.2 == (???))
test that ($list.3 == (???))
### Hint: 4 should be a missing key
test that ($list.4 == (???))
test that ($list.foobar == (???))
### The "#" action gets the number of items inside something:
test that (#$list == (???))
test that (#{.x = 10, .y = 20} == (???))
lesson "Methods":
### The "," is used for method calls, which means calling an action
that's stored on an object (with the object as the first argument).
### Lists have an "add" method that puts new items at the end:
$list = [-4, -6, 5]
$list, add 3
test that ($list == [-4, -6, 5, 3])
$list, add 7
test that ($list == [???])
### Text also has some methods like:
$name = "Harry Tuttle"
test that (($name, from 7 to 12) == "Tuttle")
test that (($name, with "Tuttle" -> "Buttle") == (???))
### Methods can be chained too:
test that (($name, with "Tuttle" -> "Buttle", from 7 to 12) == (???))
lesson "Object Oriented Programming":
### Object Oriented Programming deals with things that have
associated values and behaviors.
### Here, we define a Buffer to be a thing that has a .bits value:
(a Buffer) is (a thing) with [$bits]:
### And some methods:
($self, set up) means:
### This method runs when a new buffer is created
$bits = []
### This method is used to add to a buffer
($self, add $bit) means:
$bits, add $bit
### ($list, joined) is a list method that concatenates the list items:
($self, as text) means ($bits, joined)
### Write a method called ($self, length) that returns the sum
of the lengths of each bit in the buffer:
<your code here>
### Create an instance of a Buffer:
$b = (a Buffer)
test that ($b == "a Buffer")
test that ((type of $b) == "a Buffer")
$b, add "xx"
$b, add "yyy"
test that (($b, as text) == "xxyy")
test that (($b, length) == 5)
### You can define a thing that inherits the behaviors of another thing like this:
(a Backwards Buffer) is (a Buffer) with [$bits]:
### ($list, reversed) is a method that returns a copy of $list with
the order of the items reversed.
($self, as text) means ($bits, reversed, joined)
$bb = (a Backwards Buffer)
$bb, add "one"
$bb, add "two"
test that (($bb, length) == (???))
test that (($bb, as text) == (???))
lesson "Files Part 1":
### Define an external action here:
external:
### These will be used in the next lesson
$foobar = 23
($x tripled) means:
<your code here>
test that ((5 tripled) == 15)
test that ((2 tripled) == 6)
lesson "Files Part 2":
### 'use' is the action for importing from other files
### It takes the path to the file (without the .nom extension):
use (<prev lesson>)
test that ((10 tripled) == (???))
test that ($foobar == (???))
]
$(ask normally) = $(ask)
command line program with $args:
if ($args.help or $args.h):
say ("
Nomsu tutorial usage: nomsu -t tutorial [-x] [<location to put tutorial files>]
")
exit
say
bold ("
+------------------------------------+
| Welcome to the Nomsu tutorial! |
+------------------------------------+
")
### For this tutorial questions are hilighted in bold cyan:
(ask $q) means (ask normally (bold (cyan $q)))
### Find the tutorial file directory:
if ($args.extras is empty):
$tutorial_dir = "./nomsu_tutorial"
unless ($Files.exists $tutorial_dir):
when
ask "The Nomsu tutorial files will be in \$tutorial_dir is that okay? [Y/n/exit] "
..is:
"n" "N" "no":
$tutorial_dir = (ask "Where do you want to put the tutorial? ")
"exit" "quit" "q" "e": exit
..else:
$tutorial_dir = $args.extras.1
### Set up the tutorial file directory:
if (not ($Files.exists $tutorial_dir)):
make directory $tutorial_dir
(filename of $i) means ("\($tutorial_dir)/lesson\$i.nom", with "//" -> "/")
for ($i = $lesson) in $lessons:
$filename = (filename of $i)
unless ($Files.exists $filename):
$lesson_text =
$lesson.lesson, with "%(<prev lesson>%)" ->
"\"\(filename of ($i - 1), with "%.nom$" -> "", with "^%./" -> "")\""
write $lesson_text to file $filename
### Display info about editing the tutorial files:
if $args.x:
say ("
The tutorial files are located in \$tutorial_dir.
You're in charge of editing them yourself.
")
..else:
$EDITOR = ($os.getenv "EDITOR")
if $EDITOR:
when
ask ("
\$EDITOR is your system editor, would you like this tutorial to use it? [Y/n] \;
")
..is:
"n" "N" "no":
$EDITOR = (nil)
unless $EDITOR:
say
$EDITOR =
ask ("
What program would you like to use to edit tutorial files?
(leave blank if you want to edit on your own in a different window)
> \;
")
if ($EDITOR == ""):
$EDITOR = (nil)
(run lesson $i) means:
$filename = (filename of $i)
$file = (read file $filename)
$file = ($NomsuCode, from (Source $filename 1 #$file) $file)
$tree = ($file parsed)
$tree =
$tree, with
$ ->:
if ($ == `(<prev lesson>)):
return ("Text" tree with (filename of ($i - 1), with "%.nom$" -> ""))
run $tree
(get failures) means [:
for ($i = $lesson) in $lessons:
try:
run lesson $i
..if it fails with $msg:
$msg = ($msg, with "\n *stack traceback:.*" -> "")
add {.lesson_number = $i, .failure = $msg}
]
say
say (bold "Lessons:")
(show first failure from $failures) means:
say ("
\(bold "Next thing to fix:") \(
bold
yellow ("
Lesson \($failures.1.lesson_number): \($lessons.($failures.1.lesson_number).name)
")
)
\($failures.1.failure, indented)
")
$failures = (get failures)
for ($i = $lesson) in $lessons:
for $f in $failures:
if ($f.lesson_number == $i):
say "\(red " - ")\(bold (red "\$i. \($lesson.name) [incomplete]"))"
do next $lesson
say "\(green " + ")\(bold (green "\$i. \($lesson.name) [passed]"))"
if $(COLOR ENABLED):
say ("
\(bold "Your progress:") \(20 wide ((#$lessons - #$failures) / #$lessons) progress bar)
")
..else:
say
say ((#$lessons - #$failures) / #$lessons progress bar)
repeat until ($failures is empty):
show first failure from $failures
### Have the user fix the first failure:
unless $EDITOR:
### If the user is using an external editor, wait for the file to change
$filename = (filename of $failures.1.lesson_number)
say ("
\(yellow "Waiting for you to fix ")\(bold $filename) \
..\(yellow "(press ctrl+c to exit)...")
")
try:
$files = [: for $ in (1 to #$lessons): add (read file (filename of $))]
repeat:
sleep for 0.5 seconds
$new_files = [: for $ in (1 to #$lessons): add (read file (filename of $))]
if ($new_files != $files):
$files = $new_files
stop
..if it fails:
say "\nGoodbye."
exit
..else:
### If the user is using $EDITOR, launch it so they can edit the file:
$filename = (filename of $failures.1.lesson_number)
--- (retry file) ---
when (ask "Edit \$filename to get it to pass? [Y/n/exit] ") is:
"q" "quit" "exit" "n" "N" "no": exit
"c":
write "# cheater!\n" to file $filename
"y" "Y" "yes" "":
$f = (read file $filename)
[$line, $col] = ($failures.1.failure, match ":(%d+),(%d+)")
if ($line and $col):
when:
($EDITOR, matches "vim$"):
sh> "\$EDITOR \$filename '+call cursor(\$line,\$col)'"
($EDITOR, matches "nano$"):
sh> "\$EDITOR +\$line,\$col \$filename"
($EDITOR, matches "emacs$"):
sh> "\$EDITOR +\$line:\$col \$filename"
else:
sh> "\$EDITOR \$filename"
..else:
sh> "\$EDITOR \$filename"
else:
say "Sorry, I don't understand that."
go to (retry file)
try:
run lesson $failures.1.lesson_number
..if it fails with $msg:
$failures.1.failure = $msg
say (bold (red "\n There's a bit more to fix:"))
$msg = ($msg, with "\n *stack traceback:.*" -> "")
say ($msg, indented)
say
go to (retry file)
$prev_progress = ((#$lessons - #$failures) / #$lessons)
$failures = (get failures)
$progress = ((#$lessons - #$failures) / #$lessons)
### Update the progressbar if progess has changed:
if ($progress != $prev_progress):
if ($progress > $prev_progress):
say (bold (green "\nSuccess!\n"))
..else:
say (bold (red "\nUh oh, that broke something.\n"))
if $(COLOR ENABLED):
$N = 100
for $ in (0 to $N):
$k = (($ / $N) smoothed by 2)
$p = ($prev_progress to $progress mixed by $k)
say "\r\(bold "Your progress:") \(20 wide $p progress bar)" inline
$io.flush()
sleep for (1 / $N) seconds
..else:
say ((#$lessons - #$failures) / #$lessons progress bar)
say
### All done, no more failures:
say ("
\(bold "\(slow blink "Congratulations!")")
You've passed the tutorial!
\\(^\("ᴗ" if $(COLOR ENABLED) else "_")^)/
")
|