diff options
Diffstat (limited to 'examples/colorful/colorful.tm')
| -rw-r--r-- | examples/colorful/colorful.tm | 220 |
1 files changed, 0 insertions, 220 deletions
diff --git a/examples/colorful/colorful.tm b/examples/colorful/colorful.tm deleted file mode 100644 index bef77dd3..00000000 --- a/examples/colorful/colorful.tm +++ /dev/null @@ -1,220 +0,0 @@ -# Colorful language - -HELP := " - colorful: A domain-specific language for writing colored text to the terminal - Usage: colorful [args...] [--by-line] [--files files...] -" - -CSI := "\033[" - -use patterns - -lang Colorful - convert(text:Text -> Colorful) - text = text.translate({"@"="@(at)", "("="@(lparen)", ")"="@(rparen)"}) - return Colorful.from_text(text) - - convert(i:Int -> Colorful) return Colorful.from_text("$i") - convert(n:Num -> Colorful) return Colorful.from_text("$n") - - func for_terminal(c:Colorful -> Text) - return CSI ++ "m" ++ _for_terminal(c, _TermState()) - - func print(c:Colorful, newline=yes) - say(c.for_terminal(), newline=newline) - - -func main(texts:[Text], files:[Path]=[], by_line=no) - for i,text in texts - colorful := Colorful.from_text(text) - colorful.print(newline=no) - if i == texts.length then say("") - else say(" ", newline=no) - - if texts.length == 0 and files.length == 0 - files = [(/dev/stdin)] - - for file in files - if by_line - for line in file.by_line() or exit("Could not read file: $file") - colorful := Colorful.from_text(line) - colorful.print() - else - colorful := Colorful.from_text(file.read() or exit("Could not read file: $file")) - colorful.print(newline=no) - - -func _for_terminal(c:Colorful, state:_TermState -> Text) - return c.text.map_pattern(recursive=no, $Pat/@(?)/, func(m:PatternMatch) _add_ansi_sequences(m.captures[1]!, state)) - -enum _Color(Default, Bright(color:Int16), Color8Bit(color:Int16), Color24Bit(color:Int32)) - func from_text(text:Text -> _Color?) - if text.matches_pattern($Pat/#{3-6 hex}/) - hex := text.from(2) - return none unless hex.length == 3 or hex.length == 6 - if hex.length == 3 - hex = hex[1]!++hex[1]!++hex[2]!++hex[2]!++hex[3]!++hex[3]! - n := Int32.parse("0x" ++ hex) or return none - return Color24Bit(n) - else if text.matches_pattern($Pat/{1-3 digit}/) - n := Int16.parse(text) or return none - if n >= 0 and n <= 255 return Color8Bit(n) - else if text == "black" return _Color.Color8Bit(0) - else if text == "red" return _Color.Color8Bit(1) - else if text == "green" return _Color.Color8Bit(2) - else if text == "yellow" return _Color.Color8Bit(3) - else if text == "blue" return _Color.Color8Bit(4) - else if text == "magenta" return _Color.Color8Bit(5) - else if text == "cyan" return _Color.Color8Bit(6) - else if text == "white" return _Color.Color8Bit(7) - else if text == "default" return _Color.Default - else if text == "BLACK" return _Color.Bright(0) - else if text == "RED" return _Color.Bright(1) - else if text == "GREEN" return _Color.Bright(2) - else if text == "YELLOW" return _Color.Bright(3) - else if text == "BLUE" return _Color.Bright(4) - else if text == "MAGENTA" return _Color.Bright(5) - else if text == "CYAN" return _Color.Bright(6) - else if text == "WHITE" return _Color.Bright(7) - return none - - func fg(c:_Color -> Text) - when c is Color8Bit(color) - if color >= 0 and color <= 7 return "$(30+color)" - else if color >= 0 and color <= 255 return "38;5;$color" - is Color24Bit(hex) - if hex >= 0 and hex <= 0xFFFFFF - return "38;2;$((hex >> 16) and 0xFF);$((hex >> 8) and 0xFF);$((hex >> 0) and 0xFF)" - is Bright(color) - if color <= 7 return "$(90+color)" - is Default - return "39" - fail("Invalid foreground color: '$c'") - - func bg(c:_Color -> Text) - when c is Color8Bit(color) - if color >= 0 and color <= 7 return "$(40+color)" - else if color >= 0 and color <= 255 return "48;5;$color" - is Color24Bit(hex) - if hex >= 0 and hex <= 0xFFFFFF - return "48;2;$((hex >> 16) and 0xFF);$((hex >> 8) and 0xFF);$((hex >> 0) and 0xFF)" - is Bright(color) - if color <= 7 return "$(90+color)" - is Default - return "49" - fail("Invalid background color: '$c'") - - func underline(c:_Color -> Text) - when c is Color8Bit(color) - if color >= 0 and color <= 255 return "58;5;$color" - is Color24Bit(hex) - if hex >= 0 and hex <= 0xFFFFFF - return "58;2;$((hex >> 16) and 0xFF);$((hex >> 8) and 0xFF);$((hex >> 0) and 0xFF)" - is Default - return "59" - is Bright(color) - pass - fail("Invalid underline color: '$c'") - -func _toggle(sequences:&[Text], cur,new:Bool, apply,unapply:Text; inline) - if new and not cur - sequences.insert(apply) - else if cur and not new - sequences.insert(unapply) - -func _toggle2(sequences:&[Text], cur1,cur2,new1,new2:Bool, apply1,apply2,unapply:Text; inline) - return if new1 == cur1 and new2 == cur2 - if (cur1 and not new1) or (cur2 and not new2) # Gotta wipe at least one - sequences.insert(unapply) - cur1, cur2 = no, no # Wiped out - - if new1 and not cur1 - sequences.insert(apply1) - if new2 and not cur2 - sequences.insert(apply2) - -struct _TermState( - bold=no, dim=no, italic=no, underline=no, blink=no, - reverse=no, conceal=no, strikethrough=no, fraktur=no, frame=no, - encircle=no, overline=no, superscript=no, subscript=no, - bg=_Color.Default, fg=_Color.Default, underline_color=_Color.Default, -) - - func apply(old,new:_TermState -> Text) - sequences : &[Text] - _toggle2(sequences, old.bold, old.dim, new.bold, new.dim, "1", "2", "22") - _toggle2(sequences, old.italic, old.fraktur, new.italic, new.fraktur, "3", "20", "23") - _toggle(sequences, old.underline, new.underline, "4", "24") - _toggle(sequences, old.blink, new.blink, "5", "25") - _toggle(sequences, old.reverse, new.reverse, "7", "27") - _toggle(sequences, old.conceal, new.conceal, "8", "28") - _toggle(sequences, old.strikethrough, new.strikethrough, "9", "29") - _toggle2(sequences, old.frame, old.encircle, new.frame, new.frame, "51", "52", "54") - _toggle(sequences, old.overline, new.overline, "53", "55") - _toggle2(sequences, old.subscript, old.subscript, new.superscript, new.superscript, "73", "74", "75") - - if new.bg != old.bg - sequences.insert(new.bg.bg()) - - if new.fg != old.fg - sequences.insert(new.fg.fg()) - - if new.underline_color != old.underline_color - sequences.insert(new.underline_color.underline()) - - if sequences.length == 0 - return "" - return CSI ++ ";".join(sequences) ++ "m" - -func _add_ansi_sequences(text:Text, prev_state:_TermState -> Text) - if text == "lparen" return "(" - else if text == "rparen" return ")" - else if text == "@" or text == "at" return "@" - parts := ( - text.pattern_captures($Pat/{0+..}:{0+..}/) or - return "@("++_for_terminal(Colorful.from_text(text), prev_state)++")" - ) - attributes := parts[1]!.split_pattern($Pat/{0+space},{0+space}/) - new_state := prev_state - for attr in attributes - if attr.starts_with("fg=") - new_state.fg = _Color.from_text(attr.from(4))! - else if attr.starts_with("bg=") - new_state.bg = _Color.from_text(attr.from(4))! - else if attr.starts_with("ul=") - new_state.underline_color = _Color.from_text(attr.from(4))! - else if color := _Color.from_text(attr) - new_state.fg = color - else if attr == "b" or attr == "bold" - new_state.bold = yes - else if attr == "d" or attr == "dim" - new_state.dim = yes - else if attr == "i" or attr == "italic" - new_state.italic = yes - else if attr == "u" or attr == "underline" - new_state.underline = yes - else if attr == "s" or attr == "strikethrough" - new_state.strikethrough = yes - else if attr == "B" or attr == "blink" - new_state.blink = yes - else if attr == "r" or attr == "reverse" - new_state.reverse = yes - else if attr == "fraktur" - new_state.fraktur = yes - else if attr == "frame" - new_state.frame = yes - else if attr == "encircle" - new_state.encircle = yes - else if attr == "overline" - new_state.overline = yes - else if attr == "super" or attr == "superscript" - new_state.superscript = yes - else if attr == "sub" or attr == "subscript" - new_state.subscript = yes - else - fail("Invalid attribute: '$attr'") - - result := prev_state.apply(new_state) - result ++= parts[2]!.map_pattern(recursive=no, $Pat/@(?)/, func(m:PatternMatch) _add_ansi_sequences(m.captures[1]!, new_state)) - result ++= new_state.apply(prev_state) - return result |
