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struct Struct(x:Int, y:Text):
    func maybe(should_i:Bool)->Struct?:
        if should_i:
            return Struct(123, "hello")
        else:
            return !Struct

enum Enum(X, Y(y:Int)):
    func maybe(should_i:Bool)->Enum?:
        if should_i:
            return Enum.Y(123)
        else:
            return !Enum

func maybe_int(should_i:Bool)->Int?:
    if should_i:
        return 123
    else:
        return !Int

func maybe_array(should_i:Bool)->[Int]?:
    if should_i:
        return [10, 20, 30]
    else:
        return ![Int]

func maybe_bool(should_i:Bool)->Bool?:
    if should_i:
        return no
    else:
        return !Bool

func maybe_text(should_i:Bool)->Text?:
    if should_i:
        return "Hello"
    else:
        return !Text

func maybe_num(should_i:Bool)->Num?:
    if should_i:
        return 12.3
    else:
        return !Num

func maybe_lambda(should_i:Bool)-> func()?:
    if should_i:
        return func(): say("hi!")
    else:
        return !func()

func maybe_c_string(should_i:Bool)->CString?:
    if should_i:
        return ("hi":as_c_string())?
    else:
        return !CString

func maybe_channel(should_i:Bool)->|Int|?:
    if should_i:
        return |:Int|?
    else:
        return !|Int|

func maybe_thread(should_i:Bool)->Thread?:
    if should_i:
        return Thread.new(func(): pass)
    else:
        return !Thread

func main():
    >> 5?
    = 5? : Int?

    >> if no:
        !Int
    else:
        5
    = 5? : Int?

    do:
        !! Ints:
        >> yep := maybe_int(yes)
        = 123?
        >> nope := maybe_int(no)
        = !Int
        >> if yep:
            >> yep
            = 123
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Arrays:
        >> yep := maybe_array(yes)
        = [10, 20, 30]?
        >> nope := maybe_array(no)
        = ![Int]
        >> if yep:
            >> yep
            = [10, 20, 30]
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Bools:
        >> yep := maybe_bool(yes)
        = no?
        >> nope := maybe_bool(no)
        = !Bool
        >> if yep:
            >> yep
            = no
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Text:
        >> yep := maybe_text(yes)
        = "Hello"?
        >> nope := maybe_text(no)
        = !Text
        >> if yep:
            >> yep
            = "Hello"
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Nums:
        >> yep := maybe_num(yes)
        = 12.3?
        >> nope := maybe_num(no)
        = !Num
        >> if yep:
            >> yep
            = 12.3
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Lambdas:
        >> yep := maybe_lambda(yes)
        = func(): ...?
        >> nope := maybe_lambda(no)
        = !func()
        >> if yep:
            >> yep
            = func(): ...
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Structs:
        >> yep := Struct.maybe(yes)
        = Struct(x=123, y="hello")?
        >> nope := Struct.maybe(no)
        = !Struct
        >> if yep:
            >> yep
            = Struct(x=123, y="hello")
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Enums:
        >> yep := Enum.maybe(yes)
        = Enum.Y(y=123)?
        >> nope := Enum.maybe(no)
        = !Enum
        >> if yep:
            >> yep
            = Enum.Y(y=123)
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! C Strings:
        >> yep := maybe_c_string(yes)
        = CString("hi")?
        >> nope := maybe_c_string(no)
        = !CString
        >> if yep:
            >> yep
            = CString("hi")
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Channels:
        >> yep := maybe_channel(yes)
        # No "=" test here because channels use addresses in the text version
        >> nope := maybe_channel(no)
        = !|:Int|
        >> if yep: >> yep
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    do:
        !! ...
        !! Threads:
        >> yep := maybe_thread(yes)
        # No "=" test here because threads use addresses in the text version
        >> nope := maybe_thread(no)
        = !Thread
        >> if yep: >> yep
        else: fail("Falsey: $yep")
        >> if nope:
            fail("Truthy: $nope")
        else: !! Falsey: $nope

    if yep := maybe_int(yes):
        >> yep
        = 123 : Int
    else: fail("Unreachable")