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tomo-game

An example game in Tomo using Raylib

  • Tomo
  • game
Docs 87 wordsMarkdown 87
NameModifiedLinesSize
.gitignore 2 lines<1% of this folder's lines 15 B<1% of this folder's bytes
CHANGES.md 9 lines3% of this folder's lines 94 B<1% of this folder's bytes
Makefile 17 lines6% of this folder's lines 196 B2% of this folder's bytes
README.md 14 lines5% of this folder's lines 507 B5% of this folder's bytes
box.tm 7 lines2% of this folder's lines 228 B2% of this folder's bytes
game.tm 29 lines10% of this folder's lines 738 B8% of this folder's bytes
map.txt 18 lines6% of this folder's lines 594 B6% of this folder's bytes
modules.ini 0 lines0% of this folder's lines 0 B0% of this folder's bytes
player.tm 28 lines9% of this folder's lines 909 B9% of this folder's bytes
raylib.tm 90 lines30% of this folder's lines 3.1 KiB33% of this folder's bytes
world.tm 88 lines29% of this folder's lines 3.1 KiB33% of this folder's bytes

README.md

Example Game

This is a simple example game written in Tomo that uses raylib to demonstrate a project that spans multiple files and showcases some game programming concepts used in idiomatic Tomo code. It also showcases how to interact with an external C library. To run the game:

tomo game.tm

An example Makefile is also provided if you want to use make to build the game and make clean to clean up the built files.